diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index fa15123402..d2e97fea43 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -439,7 +439,7 @@ ScreenGameplay::ScreenGameplay( bool bDemonstration ) this->AddChild( &m_Back ); - if( GAMESTATE->IsExtraStage() ) // only load if we're going to use it + if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() ) // only load if we're going to use it { m_textSurviveTime.LoadFromFont( THEME->GetPathTo("Fonts","ScreenGameplay survive time") ); m_textSurviveTime.EnableShadow( false );