Comment. To answer the question. No, we didn't need that resolution. Since it was added, people have used it and now we're stuck with it. Seriously, anyone using sixty-fourth note triplets needs...I'm not sure I can come up with the appropriate punishment.

This commit is contained in:
Steve Checkoway
2006-08-07 05:18:44 +00:00
parent 544f265611
commit 871b9ece85
+4 -10
View File
@@ -185,19 +185,13 @@ enum NoteType
{
NOTE_TYPE_4TH, // quarter note
NOTE_TYPE_8TH, // eighth note
NOTE_TYPE_12TH, // triplet
NOTE_TYPE_12TH, // quarter note triplet
NOTE_TYPE_16TH, // sixteenth note
NOTE_TYPE_24TH, // twenty-fourth note
NOTE_TYPE_24TH, // eighth note triplet
NOTE_TYPE_32ND, // thirty-second note
// Why is this high of resolution needed? It's breaking NoteSkins
// with note-coloring, and the extra resolution will take up more
// memory. Does any game actually use this? -Chris
// MD 11/02/03 - added finer divisions
NOTE_TYPE_48TH, // forty-eighth note
NOTE_TYPE_48TH, // sixteenth note triplet
NOTE_TYPE_64TH, // sixty-fourth note
NOTE_TYPE_192ND,
NOTE_TYPE_192ND,// sixty-fourth note triplet
NUM_NoteType,
NOTE_TYPE_INVALID
};