Radar branch: add Fakes wherever it made sense.

Need to check metrics, then ready to test.
This commit is contained in:
Jason Felds
2011-02-27 22:36:04 -05:00
parent ca83d063f8
commit 86f3bf7e79
9 changed files with 27 additions and 4 deletions
+2 -1
View File
@@ -348,7 +348,8 @@ void NoteDataWithScoring::GetActualRadarValues( const NoteData &in, const Player
case RadarCategory_Mines: out[rc] = (float) GetSuccessfulMines( in ); break;
case RadarCategory_Hands: out[rc] = (float) GetSuccessfulHands( in ); break;
case RadarCategory_Rolls: out[rc] = (float) GetNumHoldNotesWithScore( in, TapNote::hold_head_roll, HNS_Held ); break;
case RadarCategory_Lifts: out[rc] = (float) GetSuccessfulLifts( in, TNS_W4 ); break;
case RadarCategory_Lifts: out[rc] = (float) GetSuccessfulLifts( in, TNS_W4 ); break;
case RadarCategory_Fakes: out[rc] = (float) in.GetNumLifts(); break;
//case RadarCategory_Minefields: out[rc] = (float) GetNumMinefieldsWithScore( in, TapNote::hold_head_mine, HNS_Held ); break;
DEFAULT_FAIL( rc );
}