diff --git a/src/NoteData.cpp b/src/NoteData.cpp index 49449cc833..3c993235e6 100644 --- a/src/NoteData.cpp +++ b/src/NoteData.cpp @@ -635,6 +635,20 @@ int NoteData::GetNumLifts( int iStartIndex, int iEndIndex ) const return iNumLifts; } +int NoteData::GetNumFakes( int iStartIndex, int iEndIndex ) const +{ + int iNumFakes = 0; + + for( int t=0; tm_player[p].m_radarActual[ind]); diff --git a/src/ScreenEvaluation.h b/src/ScreenEvaluation.h index 3e6c3f1280..d302e5b1bf 100644 --- a/src/ScreenEvaluation.h +++ b/src/ScreenEvaluation.h @@ -41,6 +41,8 @@ enum DetailLine DetailLine_Mines, /**< The number of mines avoided. */ DetailLine_Hands, /**< The number of hands hit (somehow) */ DetailLine_Rolls, /**< The number of rolls hit repeatedly. */ + DetailLine_Lifts, /**< The number of lifts lifted up. */ + DetailLine_Fakes, /**< The number of fakes to be ignored. */ NUM_DetailLine /**< The nuber of detailed lines. */ }; /** @brief Shows the player their score after gameplay has ended. */ diff --git a/src/Steps.cpp b/src/Steps.cpp index 838d55704f..fb17405c61 100644 --- a/src/Steps.cpp +++ b/src/Steps.cpp @@ -123,7 +123,7 @@ float Steps::PredictMeter() const const float RadarCoeffs[NUM_RadarCategory] = { 10.1f, 5.27f,-0.905f, -1.10f, 2.86f, - 0,0,0,0,0,0 + 0,0,0,0,0,0,0,0 }; const RadarValues &rv = GetRadarValues( PLAYER_1 ); for( int r = 0; r < NUM_RadarCategory; ++r )