attempt to fix crashes by removing more guitar stuff

This commit is contained in:
AJ Kelly
2011-07-30 17:21:48 -05:00
parent 9e41b296a3
commit 7ce28b7b88
4 changed files with 1 additions and 12 deletions
-1
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@@ -103,7 +103,6 @@ enum StepsType
StepsType_techno_double8,
StepsType_popn_five,
StepsType_popn_nine,
StepsType_guitar_five,
StepsType_lights_cabinet,
NUM_StepsType, // leave this at the end
StepsType_Invalid,
-9
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@@ -163,15 +163,6 @@ GameButton StringToGameButton( const InputScheme* pInputs, const RString& s );
#define POPN_BUTTON_RIGHT_YELLOW GAME_BUTTON_CUSTOM_08
#define POPN_BUTTON_RIGHT_WHITE GAME_BUTTON_CUSTOM_09
#define NUM_POPN_BUTTONS GAME_BUTTON_CUSTOM_10
// guitar
#define GUITAR_BUTTON_FRET1 GAME_BUTTON_CUSTOM_01
#define GUITAR_BUTTON_FRET2 GAME_BUTTON_CUSTOM_02
#define GUITAR_BUTTON_FRET3 GAME_BUTTON_CUSTOM_03
#define GUITAR_BUTTON_FRET4 GAME_BUTTON_CUSTOM_04
#define GUITAR_BUTTON_FRET5 GAME_BUTTON_CUSTOM_05
#define GUITAR_BUTTON_STRUM_UP GAME_BUTTON_CUSTOM_06
#define GUITAR_BUTTON_STRUM_DOWN GAME_BUTTON_CUSTOM_07
#define NUM_GUITAR_BUTTONS GAME_BUTTON_CUSTOM_08
#define LIGHTS_BUTTON_MARQUEE_UP_LEFT GAME_BUTTON_CUSTOM_01
#define LIGHTS_BUTTON_MARQUEE_UP_RIGHT GAME_BUTTON_CUSTOM_02
-1
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@@ -2801,7 +2801,6 @@ static const Game *g_Games[] =
&g_Game_Maniax,
&g_Game_Techno,
&g_Game_Popn,
//&g_Game_Guitar, // nope, still broken. -aj
&g_Game_Lights,
};
+1 -1
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@@ -42,7 +42,7 @@ enum BackgroundLayer
/** @brief A custom foreach loop for the different background layers. */
#define FOREACH_BackgroundLayer( bl ) FOREACH_ENUM( BackgroundLayer, bl )
/** @brief The different instrument tracks for band type games. */
/** @brief Different instrument tracks for band type games. */
enum InstrumentTrack
{
InstrumentTrack_Guitar,