NUM_LightsMode
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@@ -47,7 +47,7 @@ static const char *LightsModeNames[] = {
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"TestAutoCycle",
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"TestManualCycle",
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};
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XToString( LightsMode, NUM_LIGHTS_MODES );
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XToString( LightsMode, NUM_LightsMode );
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static void GetUsedGameInputs( vector<GameInput> &vGameInputsOut )
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{
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@@ -39,7 +39,8 @@ enum LightsMode
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LIGHTSMODE_ALL_CLEARED,
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LIGHTSMODE_TEST_AUTO_CYCLE,
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LIGHTSMODE_TEST_MANUAL_CYCLE,
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NUM_LIGHTS_MODES
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NUM_LightsMode,
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LightsMode_Invalid
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};
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const RString& LightsModeToString( LightsMode lm );
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