This commit is contained in:
Glenn Maynard
2002-09-07 11:44:18 +00:00
parent 8bbcb59e49
commit 7a95382aa7
3 changed files with 5 additions and 44 deletions
-34
View File
@@ -13,7 +13,6 @@
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
#define COLOR_P1 THEME->GetMetricC("Common","ColorP1")
#define COLOR_P2 THEME->GetMetricC("Common","ColorP2")
#define COLOR_EASY THEME->GetMetricC("Common","ColorEasy")
@@ -68,36 +67,3 @@ D3DXCOLOR PlayerToColor( int p )
{
return PlayerToColor( (PlayerNumber)p );
}
/* This was a dumb idea. I'm change Style so that it knows what game it belongs to.
Game StyleToGame( Style s )
{
switch( s )
{
case STYLE_DANCE_SINGLE:
case STYLE_DANCE_VERSUS:
case STYLE_DANCE_DOUBLE:
case STYLE_DANCE_COUPLE:
case STYLE_DANCE_SOLO:
return GAME_DANCE;
case STYLE_PUMP_SINGLE:
case STYLE_PUMP_VERSUS:
case STYLE_PUMP_DOUBLE:
return GAME_PUMP;
case STYLE_EZ2_SINGLE:
case STYLE_EZ2_SINGLE_HARD:
case STYLE_EZ2_DOUBLE:
case STYLE_EZ2_REAL:
case STYLE_EZ2_SINGLE_VERSUS:
case STYLE_EZ2_SINGLE_HARD_VERSUS:
case STYLE_EZ2_REAL_VERSUS:
return GAME_EZ2;
default:
ASSERT(0); // invalid Style
return GAME_DANCE;
}
}
*/