From 7a95382aa7e5da0948f0a7828c4a7d5374f6c27f Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 7 Sep 2002 11:44:18 +0000 Subject: [PATCH] cleanup --- stepmania/src/GameConstantsAndTypes.cpp | 34 ------------------------- stepmania/src/Grade.h | 13 ++++------ stepmania/src/StyleDef.h | 2 -- 3 files changed, 5 insertions(+), 44 deletions(-) diff --git a/stepmania/src/GameConstantsAndTypes.cpp b/stepmania/src/GameConstantsAndTypes.cpp index 86bd340816..57532d1279 100644 --- a/stepmania/src/GameConstantsAndTypes.cpp +++ b/stepmania/src/GameConstantsAndTypes.cpp @@ -13,7 +13,6 @@ #include "GameConstantsAndTypes.h" #include "ThemeManager.h" - #define COLOR_P1 THEME->GetMetricC("Common","ColorP1") #define COLOR_P2 THEME->GetMetricC("Common","ColorP2") #define COLOR_EASY THEME->GetMetricC("Common","ColorEasy") @@ -68,36 +67,3 @@ D3DXCOLOR PlayerToColor( int p ) { return PlayerToColor( (PlayerNumber)p ); } - - - -/* This was a dumb idea. I'm change Style so that it knows what game it belongs to. - -Game StyleToGame( Style s ) -{ - switch( s ) - { - case STYLE_DANCE_SINGLE: - case STYLE_DANCE_VERSUS: - case STYLE_DANCE_DOUBLE: - case STYLE_DANCE_COUPLE: - case STYLE_DANCE_SOLO: - return GAME_DANCE; - case STYLE_PUMP_SINGLE: - case STYLE_PUMP_VERSUS: - case STYLE_PUMP_DOUBLE: - return GAME_PUMP; - case STYLE_EZ2_SINGLE: - case STYLE_EZ2_SINGLE_HARD: - case STYLE_EZ2_DOUBLE: - case STYLE_EZ2_REAL: - case STYLE_EZ2_SINGLE_VERSUS: - case STYLE_EZ2_SINGLE_HARD_VERSUS: - case STYLE_EZ2_REAL_VERSUS: - return GAME_EZ2; - default: - ASSERT(0); // invalid Style - return GAME_DANCE; - } -} -*/ \ No newline at end of file diff --git a/stepmania/src/Grade.h b/stepmania/src/Grade.h index d4332543a8..93d51a1ebe 100644 --- a/stepmania/src/Grade.h +++ b/stepmania/src/Grade.h @@ -10,17 +10,14 @@ */ -#ifndef _Grade_H_ -#define _Grade_H_ +#ifndef GRADE_H +#define GRADE_H - - - -enum Grade { GRADE_NO_DATA=0, GRADE_E, GRADE_D, GRADE_C, GRADE_B, GRADE_A, GRADE_AA, GRADE_AAA }; +enum Grade { GRADE_NO_DATA=0, + GRADE_E, GRADE_D, GRADE_C, GRADE_B, GRADE_A, + GRADE_AA,GRADE_AAA }; CString GradeToString( Grade g ); Grade StringToGrade( const CString &s ); - - #endif diff --git a/stepmania/src/StyleDef.h b/stepmania/src/StyleDef.h index 65a4bb58df..18d00e790d 100644 --- a/stepmania/src/StyleDef.h +++ b/stepmania/src/StyleDef.h @@ -30,8 +30,6 @@ const int MAX_COLS_PER_PLAYER = MAX_NOTE_TRACKS; -class GameDef; - class StyleDef { public: