Remove mount of desktop. Let smpackage mount if if it needs to.

This commit is contained in:
Chris Danford
2006-02-23 18:30:40 +00:00
parent 6b5231cbf0
commit 732bd2a29a
@@ -52,13 +52,11 @@ void ArchHooks::MountInitialFilesystems( const RString &sDirOfExecutable )
RString sMyDocumentsDir = SpecialDirs::GetMyDocumentsDir();
RString sApplicationDataDir = SpecialDirs::GetApplicationDataDir();
RString sDesktopDir = SpecialDirs::GetDesktopDir();
// Mount everything game-writable (not counting the editor) to the user's directory.
FILEMAN->Mount( "dir", sApplicationDataDir + PRODUCT_ID + "/Cache", "/Cache" );
FILEMAN->Mount( "dir", sMyDocumentsDir + PRODUCT_ID + "/Save", "/Save" );
FILEMAN->Mount( "dir", sMyDocumentsDir + PRODUCT_ID + "/Screenshots", "/Screenshots" );
FILEMAN->Mount( "dir", sDesktopDir, "/Desktop" );
}
static RString LangIdToString( LANGID l )