Remove mount of desktop. Let smpackage mount if if it needs to.
This commit is contained in:
@@ -52,13 +52,11 @@ void ArchHooks::MountInitialFilesystems( const RString &sDirOfExecutable )
|
||||
|
||||
RString sMyDocumentsDir = SpecialDirs::GetMyDocumentsDir();
|
||||
RString sApplicationDataDir = SpecialDirs::GetApplicationDataDir();
|
||||
RString sDesktopDir = SpecialDirs::GetDesktopDir();
|
||||
|
||||
// Mount everything game-writable (not counting the editor) to the user's directory.
|
||||
FILEMAN->Mount( "dir", sApplicationDataDir + PRODUCT_ID + "/Cache", "/Cache" );
|
||||
FILEMAN->Mount( "dir", sMyDocumentsDir + PRODUCT_ID + "/Save", "/Save" );
|
||||
FILEMAN->Mount( "dir", sMyDocumentsDir + PRODUCT_ID + "/Screenshots", "/Screenshots" );
|
||||
FILEMAN->Mount( "dir", sDesktopDir, "/Desktop" );
|
||||
}
|
||||
|
||||
static RString LangIdToString( LANGID l )
|
||||
|
||||
Reference in New Issue
Block a user