diff --git a/stepmania/src/arch/ArchHooks/ArchHooks_Win32Static.cpp b/stepmania/src/arch/ArchHooks/ArchHooks_Win32Static.cpp index 14d79c2048..1d38d6d311 100644 --- a/stepmania/src/arch/ArchHooks/ArchHooks_Win32Static.cpp +++ b/stepmania/src/arch/ArchHooks/ArchHooks_Win32Static.cpp @@ -52,13 +52,11 @@ void ArchHooks::MountInitialFilesystems( const RString &sDirOfExecutable ) RString sMyDocumentsDir = SpecialDirs::GetMyDocumentsDir(); RString sApplicationDataDir = SpecialDirs::GetApplicationDataDir(); - RString sDesktopDir = SpecialDirs::GetDesktopDir(); // Mount everything game-writable (not counting the editor) to the user's directory. FILEMAN->Mount( "dir", sApplicationDataDir + PRODUCT_ID + "/Cache", "/Cache" ); FILEMAN->Mount( "dir", sMyDocumentsDir + PRODUCT_ID + "/Save", "/Save" ); FILEMAN->Mount( "dir", sMyDocumentsDir + PRODUCT_ID + "/Screenshots", "/Screenshots" ); - FILEMAN->Mount( "dir", sDesktopDir, "/Desktop" ); } static RString LangIdToString( LANGID l )