From 72fea98241d44b4466438815d8d9a196c65b36f5 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sun, 6 Feb 2005 03:01:12 +0000 Subject: [PATCH] rename element --- stepmania/Themes/default/Graphics/DifficultyRating icon.redir | 1 + stepmania/src/DifficultyRating.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) create mode 100644 stepmania/Themes/default/Graphics/DifficultyRating icon.redir diff --git a/stepmania/Themes/default/Graphics/DifficultyRating icon.redir b/stepmania/Themes/default/Graphics/DifficultyRating icon.redir new file mode 100644 index 0000000000..fb8c0b0ac6 --- /dev/null +++ b/stepmania/Themes/default/Graphics/DifficultyRating icon.redir @@ -0,0 +1 @@ +ScreenSelectMusicEz2 difficultyratingicon diff --git a/stepmania/src/DifficultyRating.cpp b/stepmania/src/DifficultyRating.cpp index 5fe698a86f..2ca5e24fd5 100644 --- a/stepmania/src/DifficultyRating.cpp +++ b/stepmania/src/DifficultyRating.cpp @@ -14,7 +14,7 @@ DifficultyRating::DifficultyRating() for(int i=0; iLoad( THEME->GetPathToG("Select Music DifficultyRatingIcon") ); + pNewSprite->Load( THEME->GetPathG("DifficultyRating","icon") ); m_apSprites.push_back( pNewSprite ); m_apSprites[i]->SetDiffuse( RageColor(1,1,1,0) ); // this->AddChild(m_apSprites[i]);