PlayerState::Update already calls RebuildPlayerOptionsFromActiveAttacks

as needed.
This commit is contained in:
Glenn Maynard
2006-01-18 22:22:37 +00:00
parent 2bd7dfda9d
commit 7100fa1d00
-1
View File
@@ -991,7 +991,6 @@ void ScreenGameplay::SetupSong( int iSongIndex )
/* Update attack bOn flags. */
pi->GetPlayerState()->Update(0);
pi->GetPlayerState()->RebuildPlayerOptionsFromActiveAttacks();
/* Hack: Course modifiers that are set to start immediately shouldn't tween on. */
pi->GetPlayerState()->m_CurrentPlayerOptions = pi->GetPlayerState()->m_PlayerOptions;