fix VC6 project file conflict
This commit is contained in:
+48
-22
@@ -1,5 +1,5 @@
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# Microsoft Developer Studio Project File - Name="StepMania" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# Microsoft Developer Studio Generated Build File, Format Version 60000
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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@@ -62,11 +62,16 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# Begin Special Build Tool
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IntDir=.\../Debug6
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TargetDir=\temp\stepmania
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TargetDir=\stepmania\stepmania
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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<<<<<<< StepMania.dsp
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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=======
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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>>>>>>> 1.296
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
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@@ -98,7 +103,15 @@ XBCP=xbecopy.exe
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# ADD BASE XBCP /NOLOGO
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# ADD XBCP /NOLOGO
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# Begin Special Build Tool
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<<<<<<< StepMania.dsp
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IntDir=.\Debug
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TargetDir=\stepmania\stepmania
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TargetName=default
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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=======
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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>>>>>>> 1.296
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -135,11 +148,16 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /pdb:none
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# Begin Special Build Tool
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IntDir=.\../Release6
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TargetDir=\temp\stepmania
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TargetDir=\stepmania\stepmania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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<<<<<<< StepMania.dsp
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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=======
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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>>>>>>> 1.296
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
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@@ -175,7 +193,15 @@ XBCP=xbecopy.exe
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# ADD BASE XBCP /NOLOGO
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# ADD XBCP /NOLOGO
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# Begin Special Build Tool
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<<<<<<< StepMania.dsp
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IntDir=.\StepMania___Xbox_Release
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TargetDir=\stepmania\stepmania
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TargetName=default
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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=======
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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>>>>>>> 1.296
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -2840,6 +2866,25 @@ SOURCE=.\BeginnerHelper.h
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# End Source File
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# Begin Source File
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SOURCE=.\CharacterHead.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
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!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\CharacterHead.h
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# End Source File
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# Begin Source File
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SOURCE=.\CombinedLifeMeterTug.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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@@ -5251,25 +5296,6 @@ SOURCE=.\UnlockSystem.h
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# End Group
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# Begin Source File
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SOURCE=.\CharacterHead.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
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!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\CharacterHead.h
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# End Source File
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# Begin Source File
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SOURCE=.\cursor1.cur
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# End Source File
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# Begin Source File
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