diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp index 7c3a724765..7e4fad99a9 100644 --- a/stepmania/src/StepMania.dsp +++ b/stepmania/src/StepMania.dsp @@ -1,5 +1,5 @@ # Microsoft Developer Studio Project File - Name="StepMania" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# Microsoft Developer Studio Generated Build File, Format Version 60000 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 @@ -62,11 +62,16 @@ LINK32=link.exe # SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib # Begin Special Build Tool IntDir=.\../Debug6 -TargetDir=\temp\stepmania +TargetDir=\stepmania\stepmania TargetName=StepMania-debug SOURCE="$(InputPath)" +<<<<<<< StepMania.dsp +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi +======= PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi +>>>>>>> 1.296 # End Special Build Tool !ELSEIF "$(CFG)" == "StepMania - Xbox Debug" @@ -98,7 +103,15 @@ XBCP=xbecopy.exe # ADD BASE XBCP /NOLOGO # ADD XBCP /NOLOGO # Begin Special Build Tool +<<<<<<< StepMania.dsp +IntDir=.\Debug +TargetDir=\stepmania\stepmania +TargetName=default +SOURCE="$(InputPath)" +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +======= PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +>>>>>>> 1.296 PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -135,11 +148,16 @@ LINK32=link.exe # SUBTRACT LINK32 /verbose /pdb:none # Begin Special Build Tool IntDir=.\../Release6 -TargetDir=\temp\stepmania +TargetDir=\stepmania\stepmania TargetName=StepMania SOURCE="$(InputPath)" +<<<<<<< StepMania.dsp +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi +======= PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi +>>>>>>> 1.296 # End Special Build Tool !ELSEIF "$(CFG)" == "StepMania - Xbox Release" @@ -175,7 +193,15 @@ XBCP=xbecopy.exe # ADD BASE XBCP /NOLOGO # ADD XBCP /NOLOGO # Begin Special Build Tool +<<<<<<< StepMania.dsp +IntDir=.\StepMania___Xbox_Release +TargetDir=\stepmania\stepmania +TargetName=default +SOURCE="$(InputPath)" +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +======= PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +>>>>>>> 1.296 PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -2840,6 +2866,25 @@ SOURCE=.\BeginnerHelper.h # End Source File # Begin Source File +SOURCE=.\CharacterHead.cpp + +!IF "$(CFG)" == "StepMania - Win32 Debug" + +!ELSEIF "$(CFG)" == "StepMania - Xbox Debug" + +!ELSEIF "$(CFG)" == "StepMania - Win32 Release" + +!ELSEIF "$(CFG)" == "StepMania - Xbox Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\CharacterHead.h +# End Source File +# Begin Source File + SOURCE=.\CombinedLifeMeterTug.cpp !IF "$(CFG)" == "StepMania - Win32 Debug" @@ -5251,25 +5296,6 @@ SOURCE=.\UnlockSystem.h # End Group # Begin Source File -SOURCE=.\CharacterHead.cpp - -!IF "$(CFG)" == "StepMania - Win32 Debug" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Debug" - -!ELSEIF "$(CFG)" == "StepMania - Win32 Release" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\CharacterHead.h -# End Source File -# Begin Source File - SOURCE=.\cursor1.cur # End Source File # Begin Source File