Try to make compilation of RageTimer a bit less dependent on the local SDL tree.

This commit is contained in:
Sean Burke
2003-09-27 22:24:43 +00:00
parent 5746e54a44
commit 70e1a6bb16
+2 -2
View File
@@ -3,8 +3,8 @@
#include "RageTimer.h"
#include "RageLog.h"
#include "SDL-1.2.5/include/SDL.h"
#include "SDL-1.2.5/include/SDL_timer.h"
#include "SDL.h"
#include "SDL_timer.h"
/* We only actually get 1000 using SDL. */
#define TIMESTAMP_RESOLUTION 1000000