remove InputEventPlus::StyleI

This commit is contained in:
Glenn Maynard
2006-09-13 01:30:57 +00:00
parent e4d0b41da1
commit 6d24d2f0b4
2 changed files with 1 additions and 6 deletions
+1 -3
View File
@@ -6,17 +6,15 @@
#include "InputFilter.h"
#include "GameInput.h"
#include "MenuInput.h"
#include "StyleInput.h"
class InputEventPlus
{
public:
InputEventPlus() { StyleI = StyleInput_INVALID; mp = MultiPlayer_INVALID; }
InputEventPlus() { mp = MultiPlayer_INVALID; }
DeviceInput DeviceI;
InputEventType type;
GameInput GameI;
MenuInput MenuI;
StyleInput StyleI;
MultiPlayer mp;
DeviceInputList InputList;
};
-3
View File
@@ -1433,10 +1433,7 @@ void HandleInputEvents(float fDeltaTime)
}
if( input.GameI.IsValid() )
{
INPUTMAPPER->GameToMenu( input.GameI, input.MenuI );
input.StyleI = INPUTMAPPER->GameToStyle( input.GameI );
}
if( HandleGlobalInputs(input) )
continue; // skip