Fix warnings
This commit is contained in:
+11
-11
@@ -49,12 +49,12 @@ NoteField::NoteField()
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}
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void NoteField::Load( NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, int iYReverseOffsetPixels )
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void NoteField::Load( NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffsetPixels )
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{
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m_PlayerNumber = pn;
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m_iStartDrawingPixel = iFirstPixelToDraw;
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m_iEndDrawingPixel = iLastPixelToDraw;
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m_iYReverseOffsetPixels = iYReverseOffsetPixels;
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m_fYReverseOffsetPixels = fYReverseOffsetPixels;
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m_fPercentFadeToFail = -1;
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@@ -107,7 +107,7 @@ void NoteField::DrawBeatBar( const float fBeat )
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NoteType nt = BeatToNoteType( fBeat );
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const float fYOffset = ArrowGetYOffset( m_PlayerNumber, 0, fBeat );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_iYReverseOffsetPixels );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_fYReverseOffsetPixels );
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float fAlpha;
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int iState;
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@@ -156,7 +156,7 @@ void NoteField::DrawBeatBar( const float fBeat )
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void NoteField::DrawMarkerBar( const float fBeat )
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{
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const float fYOffset = ArrowGetYOffset( m_PlayerNumber, 0, fBeat );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_iYReverseOffsetPixels );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_fYReverseOffsetPixels );
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m_rectMarkerBar.StretchTo( RectF(-GetWidth()/2, fYPos-ARROW_SIZE/2, GetWidth()/2, fYPos+ARROW_SIZE/2) );
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@@ -166,9 +166,9 @@ void NoteField::DrawMarkerBar( const float fBeat )
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void NoteField::DrawAreaHighlight( const float fStartBeat, const float fEndBeat )
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{
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float fYStartOffset = ArrowGetYOffset( m_PlayerNumber, 0, fStartBeat );
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float fYStartPos = ArrowGetYPos( m_PlayerNumber, 0, fYStartOffset, m_iYReverseOffsetPixels );
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float fYStartPos = ArrowGetYPos( m_PlayerNumber, 0, fYStartOffset, m_fYReverseOffsetPixels );
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float fYEndOffset = ArrowGetYOffset( m_PlayerNumber, 0, fEndBeat );
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float fYEndPos = ArrowGetYPos( m_PlayerNumber, 0, fYEndOffset, m_iYReverseOffsetPixels );
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float fYEndPos = ArrowGetYPos( m_PlayerNumber, 0, fYEndOffset, m_fYReverseOffsetPixels );
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// Something in OpenGL crashes if this is values are too large. Strange. -Chris
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fYStartPos = max( fYStartPos, -1000 );
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@@ -184,7 +184,7 @@ void NoteField::DrawAreaHighlight( const float fStartBeat, const float fEndBeat
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void NoteField::DrawBPMText( const float fBeat, const float fBPM )
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{
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const float fYOffset = ArrowGetYOffset( m_PlayerNumber, 0, fBeat );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_iYReverseOffsetPixels );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_fYReverseOffsetPixels );
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m_textMeasureNumber.SetHorizAlign( Actor::align_right );
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m_textMeasureNumber.SetDiffuse( RageColor(1,0,0,1) );
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@@ -197,7 +197,7 @@ void NoteField::DrawBPMText( const float fBeat, const float fBPM )
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void NoteField::DrawFreezeText( const float fBeat, const float fSecs )
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{
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const float fYOffset = ArrowGetYOffset( m_PlayerNumber, 0, fBeat );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_iYReverseOffsetPixels );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_fYReverseOffsetPixels );
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m_textMeasureNumber.SetHorizAlign( Actor::align_right );
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m_textMeasureNumber.SetDiffuse( RageColor(0.8f,0.8f,0,1) );
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@@ -210,7 +210,7 @@ void NoteField::DrawFreezeText( const float fBeat, const float fSecs )
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void NoteField::DrawBGChangeText( const float fBeat, const CString sNewBGName )
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{
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const float fYOffset = ArrowGetYOffset( m_PlayerNumber, 0, fBeat );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_iYReverseOffsetPixels );
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const float fYPos = ArrowGetYPos( m_PlayerNumber, 0, fYOffset, m_fYReverseOffsetPixels );
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m_textMeasureNumber.SetHorizAlign( Actor::align_left );
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m_textMeasureNumber.SetDiffuse( RageColor(0,1,0,1) );
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@@ -396,7 +396,7 @@ void NoteField::DrawPrimitives()
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if( m_fBeginMarker!=-1 && m_fEndMarker!=-1 )
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bIsInSelectionRange = m_fBeginMarker<=hn.fStartBeat && hn.fStartBeat<=m_fEndMarker && m_fBeginMarker<=hn.fEndBeat && hn.fEndBeat<=m_fEndMarker;
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m_NoteDisplay[c].DrawHold( hn, bIsHoldingNote, fLife, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, false, m_iYReverseOffsetPixels );
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m_NoteDisplay[c].DrawHold( hn, bIsHoldingNote, fLife, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, false, m_fYReverseOffsetPixels );
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}
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@@ -444,7 +444,7 @@ void NoteField::DrawPrimitives()
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bool bIsAddition = (tn == TAP_ADDITION);
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bool bIsMine = (tn == TAP_MINE);
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m_NoteDisplay[c].DrawTap( c, NoteRowToBeat(i), bHoldNoteBeginsOnThisBeat, bIsAddition, bIsMine, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, 1, m_iYReverseOffsetPixels );
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m_NoteDisplay[c].DrawTap( c, NoteRowToBeat(i), bHoldNoteBeginsOnThisBeat, bIsAddition, bIsMine, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, 1, m_fYReverseOffsetPixels );
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}
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g_NoteFieldMode[m_PlayerNumber].EndDrawTrack(c);
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