don't reset combos between songs in a course
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@@ -118,7 +118,7 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
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* is reset and not tweening. Perhaps ActorFrame should recurse to subactors;
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* then we could just this->StopTweening()? -glenn */
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m_frameJudgement.StopTweening();
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m_Combo.Reset();
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// m_Combo.Reset(); // don't reset combos between songs in a course!
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m_Judgement.Reset();
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m_iNumTapNotes = pNoteData->GetNumTapNotes();
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