From 6a0c91e07ef892d8db0f54d9a5f8793c6cb594cd Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 19 Sep 2005 09:27:43 +0000 Subject: [PATCH] STATE_SELECTING_GENERIC -> STATE_SELECTING --- stepmania/src/MusicWheel.cpp | 18 +++++++++--------- stepmania/src/RoomWheel.cpp | 2 +- stepmania/src/WheelBase.cpp | 12 ++++++------ stepmania/src/WheelBase.h | 2 +- 4 files changed, 17 insertions(+), 17 deletions(-) diff --git a/stepmania/src/MusicWheel.cpp b/stepmania/src/MusicWheel.cpp index 16935472e6..4e77637052 100644 --- a/stepmania/src/MusicWheel.cpp +++ b/stepmania/src/MusicWheel.cpp @@ -99,7 +99,7 @@ void MusicWheel::Load( CString sType ) m_soundChangeSort.Load( THEME->GetPathS(sType,"sort") ); m_soundExpand.Load( THEME->GetPathS(sType,"expand"), true ); - m_WheelState = STATE_SELECTING_GENERIC; + m_WheelState = STATE_SELECTING; if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() ) { @@ -821,7 +821,7 @@ void MusicWheel::DrawItem( int i ) switch( m_WheelState ) { - case STATE_SELECTING_GENERIC: + case STATE_SELECTING: case STATE_ROULETTE_SPINNING: case STATE_ROULETTE_SLOWING_DOWN: case STATE_RANDOM_SPINNING: @@ -838,7 +838,7 @@ bool MusicWheel::IsSettled() const { if( m_Moving ) return false; - if( m_WheelState != STATE_SELECTING_GENERIC && m_WheelState != STATE_LOCKED ) + if( m_WheelState != STATE_SELECTING && m_WheelState != STATE_LOCKED ) return false; if( m_fPositionOffsetFromSelection != 0 ) return false; @@ -912,7 +912,7 @@ void MusicWheel::UpdateSwitch() break; case STATE_FLYING_ON_AFTER_NEXT_SORT: - m_WheelState = STATE_SELECTING_GENERIC; // now, wait for input + m_WheelState = STATE_SELECTING; // now, wait for input break; case STATE_TWEENING_ON_SCREEN: @@ -925,14 +925,14 @@ void MusicWheel::UpdateSwitch() } else { - m_WheelState = STATE_SELECTING_GENERIC; + m_WheelState = STATE_SELECTING; } break; case STATE_TWEENING_OFF_SCREEN: m_WheelState = STATE_WAITING_OFF_SCREEN; m_fTimeLeftInState = 0; break; - case STATE_SELECTING_GENERIC: + case STATE_SELECTING: m_fTimeLeftInState = 0; break; case STATE_ROULETTE_SPINNING: @@ -1003,7 +1003,7 @@ bool MusicWheel::ChangeSort( SortOrder new_so ) // return true if change success switch( m_WheelState ) { - case STATE_SELECTING_GENERIC: + case STATE_SELECTING: case STATE_FLYING_ON_AFTER_NEXT_SORT: break; // fall through default: @@ -1249,7 +1249,7 @@ bool MusicWheel::MoveSpecific(int n) * Move(0). -Chris */ switch( m_WheelState ) { - case STATE_SELECTING_GENERIC: + case STATE_SELECTING: break; case STATE_FLYING_OFF_BEFORE_NEXT_SORT: case STATE_FLYING_ON_AFTER_NEXT_SORT: @@ -1354,7 +1354,7 @@ try_next: void MusicWheel::FinishChangingSorts() { FinishTweening(); - m_WheelState = STATE_SELECTING_GENERIC; + m_WheelState = STATE_SELECTING; m_fTimeLeftInState = 0; } diff --git a/stepmania/src/RoomWheel.cpp b/stepmania/src/RoomWheel.cpp index bbf57d6525..b7167b42f8 100644 --- a/stepmania/src/RoomWheel.cpp +++ b/stepmania/src/RoomWheel.cpp @@ -24,7 +24,7 @@ void RoomWheel::Load( CString sType ) m_WheelBaseItems.push_back( new RoomWheelItem ); } - m_WheelState = STATE_SELECTING_GENERIC; + m_WheelState = STATE_SELECTING; AddPerminateItem( new RoomWheelData(TYPE_GENERIC, "Create Room", "Create a new game room", THEME->GetMetricC( m_sName, "CreateRoomColor")) ); diff --git a/stepmania/src/WheelBase.cpp b/stepmania/src/WheelBase.cpp index 05b8f500bc..e115718996 100644 --- a/stepmania/src/WheelBase.cpp +++ b/stepmania/src/WheelBase.cpp @@ -52,7 +52,7 @@ void WheelBase::Load( CString sType ) m_WheelBaseItems.push_back( new WheelItemBase ); } - m_WheelState = STATE_SELECTING_GENERIC; + m_WheelState = STATE_SELECTING; BuildWheelItemsData(m_WheelBaseItemsData); RebuildWheelItems(); @@ -165,7 +165,7 @@ void WheelBase::DrawItem( int i, WheelItemBase *display, const float fThisBanner switch( m_WheelState ) { - case STATE_SELECTING_GENERIC: + case STATE_SELECTING: case STATE_LOCKED: { SetItemPosition( *display, fThisBannerPositionOffsetFromSelection ); @@ -204,7 +204,7 @@ bool WheelBase::IsSettled() const { if( m_Moving ) return false; - if( m_WheelState != STATE_SELECTING_GENERIC && m_WheelState != STATE_LOCKED ) + if( m_WheelState != STATE_SELECTING && m_WheelState != STATE_LOCKED ) return false; if( m_fPositionOffsetFromSelection != 0 ) return false; @@ -335,14 +335,14 @@ void WheelBase::UpdateSwitch() } else { - m_WheelState = STATE_SELECTING_GENERIC; + m_WheelState = STATE_SELECTING; } break; case STATE_TWEENING_OFF_SCREEN: m_WheelState = STATE_WAITING_OFF_SCREEN; m_fTimeLeftInState = 0; break; - case STATE_SELECTING_GENERIC: + case STATE_SELECTING: m_fTimeLeftInState = 0; break; case STATE_WAITING_OFF_SCREEN: @@ -554,7 +554,7 @@ bool WheelBase::MoveSpecific( int n ) * Move(0). -Chris */ switch( m_WheelState ) { - case STATE_SELECTING_GENERIC: + case STATE_SELECTING: break; case STATE_FLYING_OFF_BEFORE_NEXT_SORT: case STATE_FLYING_ON_AFTER_NEXT_SORT: diff --git a/stepmania/src/WheelBase.h b/stepmania/src/WheelBase.h index 1e0134217a..6f4410633f 100644 --- a/stepmania/src/WheelBase.h +++ b/stepmania/src/WheelBase.h @@ -87,7 +87,7 @@ protected: float m_TimeBeforeMovingBegins; float m_SpinSpeed; enum WheelState { - STATE_SELECTING_GENERIC, + STATE_SELECTING, STATE_FLYING_OFF_BEFORE_NEXT_SORT, STATE_FLYING_ON_AFTER_NEXT_SORT, STATE_TWEENING_ON_SCREEN,