fix edit player draw distance

This commit is contained in:
Chris Danford
2005-06-04 23:29:50 +00:00
parent 3ff4a16ea0
commit 675440687f
+3 -3
View File
@@ -463,13 +463,13 @@ static Menu g_BackgroundChange(
MenuRow( ScreenEdit::file1_song_movie, "File1 Song Movie", EnabledIfSet1SM,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file1_song_still, "File1 Song Still", EnabledIfSet1SI,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file1_global_bganimation, "File1 Global BGAnimation", EnabledIfSet1GB,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file1_global_random_movie, "File1 Global Random Movie", EnabledIfSet1GM,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file1_global_random_movie, "File1 Global Movie", EnabledIfSet1GM,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file2_type, "File2 Type", true, EDIT_MODE_FULL, 0, "None", "Random", "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie" ),
MenuRow( ScreenEdit::file2_song_bganimation, "File2 Song BGAnimation", EnabledIfSet2SB,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file2_song_movie, "File2 Song Movie", EnabledIfSet2SM,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file2_song_still, "File2 Song Still", EnabledIfSet2SI,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file2_global_bganimation, "File2 Global BGAnimation", EnabledIfSet2GB,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file2_global_random_movie, "File2 Global Random Movie", EnabledIfSet2GM,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::file2_global_random_movie, "File2 Global Movie", EnabledIfSet2GM,EDIT_MODE_FULL, 0, NULL ),
MenuRow( ScreenEdit::delete_change, "Remove Change", true, EDIT_MODE_FULL, 0, NULL )
);
static bool EnabledIfSet1SB() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_bganimation && !g_BackgroundChange.rows[ScreenEdit::file1_song_bganimation].choices.empty(); }
@@ -576,7 +576,7 @@ void ScreenEdit::Init()
m_NoteFieldEdit.SetXY( EDIT_X, EDIT_Y );
m_NoteFieldEdit.SetZoom( 0.5f );
m_NoteFieldEdit.Init( &m_PlayerStateEdit, PLAYER_HEIGHT*2 );
m_NoteFieldEdit.Load( &m_NoteDataEdit, -240, 800 );
m_NoteFieldEdit.Load( &m_NoteDataEdit, -240, 850 );
this->AddChild( &m_NoteFieldEdit );
m_NoteDataRecord.CopyAll( noteData );