diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 2e9764247a..61bca9a85a 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -463,13 +463,13 @@ static Menu g_BackgroundChange( MenuRow( ScreenEdit::file1_song_movie, "File1 Song Movie", EnabledIfSet1SM,EDIT_MODE_FULL, 0, NULL ), MenuRow( ScreenEdit::file1_song_still, "File1 Song Still", EnabledIfSet1SI,EDIT_MODE_FULL, 0, NULL ), MenuRow( ScreenEdit::file1_global_bganimation, "File1 Global BGAnimation", EnabledIfSet1GB,EDIT_MODE_FULL, 0, NULL ), - MenuRow( ScreenEdit::file1_global_random_movie, "File1 Global Random Movie", EnabledIfSet1GM,EDIT_MODE_FULL, 0, NULL ), + MenuRow( ScreenEdit::file1_global_random_movie, "File1 Global Movie", EnabledIfSet1GM,EDIT_MODE_FULL, 0, NULL ), MenuRow( ScreenEdit::file2_type, "File2 Type", true, EDIT_MODE_FULL, 0, "None", "Random", "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie" ), MenuRow( ScreenEdit::file2_song_bganimation, "File2 Song BGAnimation", EnabledIfSet2SB,EDIT_MODE_FULL, 0, NULL ), MenuRow( ScreenEdit::file2_song_movie, "File2 Song Movie", EnabledIfSet2SM,EDIT_MODE_FULL, 0, NULL ), MenuRow( ScreenEdit::file2_song_still, "File2 Song Still", EnabledIfSet2SI,EDIT_MODE_FULL, 0, NULL ), MenuRow( ScreenEdit::file2_global_bganimation, "File2 Global BGAnimation", EnabledIfSet2GB,EDIT_MODE_FULL, 0, NULL ), - MenuRow( ScreenEdit::file2_global_random_movie, "File2 Global Random Movie", EnabledIfSet2GM,EDIT_MODE_FULL, 0, NULL ), + MenuRow( ScreenEdit::file2_global_random_movie, "File2 Global Movie", EnabledIfSet2GM,EDIT_MODE_FULL, 0, NULL ), MenuRow( ScreenEdit::delete_change, "Remove Change", true, EDIT_MODE_FULL, 0, NULL ) ); static bool EnabledIfSet1SB() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_bganimation && !g_BackgroundChange.rows[ScreenEdit::file1_song_bganimation].choices.empty(); } @@ -576,7 +576,7 @@ void ScreenEdit::Init() m_NoteFieldEdit.SetXY( EDIT_X, EDIT_Y ); m_NoteFieldEdit.SetZoom( 0.5f ); m_NoteFieldEdit.Init( &m_PlayerStateEdit, PLAYER_HEIGHT*2 ); - m_NoteFieldEdit.Load( &m_NoteDataEdit, -240, 800 ); + m_NoteFieldEdit.Load( &m_NoteDataEdit, -240, 850 ); this->AddChild( &m_NoteFieldEdit ); m_NoteDataRecord.CopyAll( noteData );