This commit is contained in:
Glenn Maynard
2006-04-05 22:19:10 +00:00
parent be5ff68d58
commit 663d6cc787
+1 -1
View File
@@ -296,7 +296,7 @@ RageDisplay_D3D::~RageDisplay_D3D()
GraphicsWindow::Shutdown();
/* Even after we call Release(), D3D may still affect our window. It seems to subclass
* the window, and never release it. Free the window after destroying the window. */
* the window, and never release it. Free the DLL after destroying the window. */
#if !defined(XBOX)
if( g_D3D8_Module )
{