diff --git a/stepmania/src/RageDisplay_D3D.cpp b/stepmania/src/RageDisplay_D3D.cpp index e38c3dd325..29ea05f494 100644 --- a/stepmania/src/RageDisplay_D3D.cpp +++ b/stepmania/src/RageDisplay_D3D.cpp @@ -296,7 +296,7 @@ RageDisplay_D3D::~RageDisplay_D3D() GraphicsWindow::Shutdown(); /* Even after we call Release(), D3D may still affect our window. It seems to subclass - * the window, and never release it. Free the window after destroying the window. */ + * the window, and never release it. Free the DLL after destroying the window. */ #if !defined(XBOX) if( g_D3D8_Module ) {