add missing ai.ini
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@@ -40,7 +40,7 @@ TapScoreDistribution g_Distributions[NUM_SKILL_LEVELS];
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void PlayerAI::InitFromDisk()
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{
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IniFile ini;
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ini.SetPath( "AI.ini" );
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ini.SetPath( "Data/AI.ini" );
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ini.ReadFile();
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for( int i=0; i<NUM_SKILL_LEVELS; i++ )
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