diff --git a/stepmania/Data/AI.ini b/stepmania/Data/AI.ini new file mode 100644 index 0000000000..b728c86dff --- /dev/null +++ b/stepmania/Data/AI.ini @@ -0,0 +1,87 @@ +[Skill0] +MissCum=0.2 +BooCum=0.4 +GoodCum=0.6 +GreatCum=0.8 +PerfectCum=0.9 +MarvelousCum=1 + +[Skill1] +MissCum=0.1 +BooCum=0.3 +GoodCum=0.5 +GreatCum=0.7 +PerfectCum=0.8 +MarvelousCum=1 + +[Skill2] +MissCum=0.05 +BooCum=0.2 +GoodCum=0.4 +GreatCum=0.6 +PerfectCum=0.8 +MarvelousCum=1 + +[Skill3] +MissCum=0.05 +BooCum=0.1 +GoodCum=0.3 +GreatCum=0.5 +PerfectCum=0.75 +MarvelousCum=1 + +[Skill4] +MissCum=0.03 +BooCum=0.05 +GoodCum=0.25 +GreatCum=0.45 +PerfectCum=0.8 +MarvelousCum=1 + +[Skill5] +MissCum=0.02 +BooCum=0.04 +GoodCum=0.20 +GreatCum=0.4 +PerfectCum=0.75 +MarvelousCum=1 + +[Skill6] +MissCum=0.02 +BooCum=0.03 +GoodCum=0.15 +GreatCum=0.35 +PerfectCum=0.7 +MarvelousCum=1 + +[Skill7] +MissCum=0.01 +BooCum=0.02 +GoodCum=0.10 +GreatCum=0.3 +PerfectCum=0.6 +MarvelousCum=1 + +[Skill8] +MissCum=0.01 +BooCum=0.01 +GoodCum=0.05 +GreatCum=0.25 +PerfectCum=0.5 +MarvelousCum=1 + +[Skill9] +MissCum=0 +BooCum=0 +GoodCum=0 +GreatCum=0.2 +PerfectCum=0.5 +MarvelousCum=1 + +[Skill10] +MissCum=0 +BooCum=0 +GoodCum=0 +GreatCum=0 +PerfectCum=0.3 +MarvelousCum=1 diff --git a/stepmania/src/PlayerAI.cpp b/stepmania/src/PlayerAI.cpp index 1c4435c7e0..5b8ea6eb42 100644 --- a/stepmania/src/PlayerAI.cpp +++ b/stepmania/src/PlayerAI.cpp @@ -40,7 +40,7 @@ TapScoreDistribution g_Distributions[NUM_SKILL_LEVELS]; void PlayerAI::InitFromDisk() { IniFile ini; - ini.SetPath( "AI.ini" ); + ini.SetPath( "Data/AI.ini" ); ini.ReadFile(); for( int i=0; i