This commit is contained in:
Glenn Maynard
2005-12-11 05:30:02 +00:00
parent 552f7c402c
commit 55001f4d54
+5 -5
View File
@@ -68,20 +68,20 @@ static bool g_bColorIndexTableWorks = true;
/* OpenGL system information that generally doesn't change at runtime. */ /* OpenGL system information that generally doesn't change at runtime. */
/* Range and granularity of points and lines: */ /* Range and granularity of points and lines: */
float g_line_range[2]; static float g_line_range[2];
float g_point_range[2]; static float g_point_range[2];
/* OpenGL version * 10: */ /* OpenGL version * 10: */
int g_glVersion; static int g_glVersion;
/* GLU version * 10: */ /* GLU version * 10: */
int g_gluVersion; static int g_gluVersion;
static int g_iMaxTextureUnits = 0; static int g_iMaxTextureUnits = 0;
/* We don't actually use normals (we don't turn on lighting), there's just /* We don't actually use normals (we don't turn on lighting), there's just
* no GL_T2F_C4F_V3F. */ * no GL_T2F_C4F_V3F. */
const GLenum RageSpriteVertexFormat = GL_T2F_C4F_N3F_V3F; static const GLenum RageSpriteVertexFormat = GL_T2F_C4F_N3F_V3F;
/* If we support texture matrix scaling, a handle to the vertex program: */ /* If we support texture matrix scaling, a handle to the vertex program: */
static GLhandleARB g_bTextureMatrixShader = 0; static GLhandleARB g_bTextureMatrixShader = 0;