From 55001f4d540a9b24fe502e736334d065b3c0be44 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 11 Dec 2005 05:30:02 +0000 Subject: [PATCH] static --- stepmania/src/RageDisplay_OGL.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/stepmania/src/RageDisplay_OGL.cpp b/stepmania/src/RageDisplay_OGL.cpp index 4f86c2ccac..010425a81a 100644 --- a/stepmania/src/RageDisplay_OGL.cpp +++ b/stepmania/src/RageDisplay_OGL.cpp @@ -68,20 +68,20 @@ static bool g_bColorIndexTableWorks = true; /* OpenGL system information that generally doesn't change at runtime. */ /* Range and granularity of points and lines: */ -float g_line_range[2]; -float g_point_range[2]; +static float g_line_range[2]; +static float g_point_range[2]; /* OpenGL version * 10: */ -int g_glVersion; +static int g_glVersion; /* GLU version * 10: */ -int g_gluVersion; +static int g_gluVersion; static int g_iMaxTextureUnits = 0; /* We don't actually use normals (we don't turn on lighting), there's just * no GL_T2F_C4F_V3F. */ -const GLenum RageSpriteVertexFormat = GL_T2F_C4F_N3F_V3F; +static const GLenum RageSpriteVertexFormat = GL_T2F_C4F_N3F_V3F; /* If we support texture matrix scaling, a handle to the vertex program: */ static GLhandleARB g_bTextureMatrixShader = 0;