bgeffects/animation fixes from midi (forgot about this one)
This commit is contained in:
@@ -0,0 +1,4 @@
|
||||
return Def.Quad {
|
||||
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH*2,SCREEN_HEIGHT*2;diffuse, Var "Color1";);
|
||||
GainFocusCommand=cmd(finishtweening;diffusealpha,1;accelerate,0.6;diffusealpha,0);
|
||||
};
|
||||
@@ -1,4 +1,4 @@
|
||||
return Def.Quad{
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT);
|
||||
GainFocusCommand=cmd(diffusealpha,1.0;accelerate,0.6;diffusealpha,0);
|
||||
}
|
||||
return Def.Quad {
|
||||
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH*2,SCREEN_HEIGHT*2);
|
||||
GainFocusCommand=cmd(finishtweening;diffusealpha,1;accelerate,0.6;diffusealpha,0);
|
||||
};
|
||||
@@ -1,4 +1,4 @@
|
||||
return Def.Quad{
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT);
|
||||
GainFocusCommand=cmd(diffuse,color("#FFFFA0");accelerate,0.6;diffusealpha,0);
|
||||
}
|
||||
return Def.Quad {
|
||||
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH*2,SCREEN_HEIGHT*2);
|
||||
GainFocusCommand=cmd(finishtweening;diffuse,color("#FFFFA0");accelerate,0.6;diffusealpha,0);
|
||||
};
|
||||
@@ -1,7 +1,7 @@
|
||||
local Color = color(Var "Color1");
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color;effectclock,"music");
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
local Color = color(Var "Color1");
|
||||
|
||||
local a = LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;effectclock,"music");
|
||||
OnCommand=cmd(scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local Color = color(Var "Color1");
|
||||
local a = LoadActor(Var "File2") .. {
|
||||
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;effectclock,"music");
|
||||
OnCommand=cmd(scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
local Color = color(Var "Color1");
|
||||
|
||||
local a = LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1;effectclock,"music");
|
||||
OnCommand=cmd(scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -3,11 +3,12 @@ local Color2 = color(Var "Color2");
|
||||
|
||||
local t = Def.ActorFrame {
|
||||
Def.Sprite {
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music");
|
||||
InitCommand=cmd(LoadFromCurrentSongBackground);
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1);
|
||||
};
|
||||
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT;diffuse,Color2;effectclock,"music");
|
||||
OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color2);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
local Color = color(Var "Color1");
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(scale_or_crop_background;diffuse,Color;loop,false;effectclock,"music");
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color;loop,false);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -2,7 +2,7 @@ local Color = color(Var "Color1");
|
||||
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(scale_or_crop_background;diffuse,Color;effectclock,"music");
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -3,7 +3,7 @@ local Color = color(Var "Color1");
|
||||
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(horizalign,left;scaletocover,0,0,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(Color);effectclock,"music");
|
||||
OnCommand=cmd(horizalign,left;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(Color));
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -2,7 +2,7 @@ local Color = color(Var "Color1");
|
||||
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(scale_or_crop_background;diffuse,Color;pause;effectclock,"music");
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color;pause);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -2,7 +2,7 @@ local Color = color(Var "Color1");
|
||||
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(scale_or_crop_background;diffuse,Color;position,0;effectclock,"music");
|
||||
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color;position,0);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
@@ -3,7 +3,7 @@ local Color = color(Var "Color1");
|
||||
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=cmd(diffuse,Color;effectclock,"music");
|
||||
OnCommand=cmd(diffuse,Color);
|
||||
GainFocusCommand=cmd(play);
|
||||
LoseFocusCommand=cmd(pause);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user