New approach to the xbox debug version : same as the release version, but with debug symbols. no "sm debug features" activated. pure code debugging :)
This commit is contained in:
@@ -94,9 +94,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
|||||||
Optimization="0"
|
Optimization="0"
|
||||||
OptimizeForProcessor="2"
|
OptimizeForProcessor="2"
|
||||||
AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.0/include""
|
AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.0/include""
|
||||||
PreprocessorDefinitions="WIN32,_XBOX,XBOX,_DEBUG,OGG_ONLY,_INC_WINDOWS"
|
PreprocessorDefinitions="WIN32,_XBOX,XBOX,NDEBUG"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="2"
|
UsePrecompiledHeader="2"
|
||||||
|
PrecompiledHeaderThrough="global.h"
|
||||||
PrecompiledHeaderFile=".\Debug/StepMania.pch"
|
PrecompiledHeaderFile=".\Debug/StepMania.pch"
|
||||||
AssemblerListingLocation=".\Debug/"
|
AssemblerListingLocation=".\Debug/"
|
||||||
ObjectFile=".\Debug/"
|
ObjectFile=".\Debug/"
|
||||||
@@ -109,17 +110,19 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
|||||||
Name="VCCustomBuildTool"/>
|
Name="VCCustomBuildTool"/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
|
AdditionalOptions="/MACHINE:I386 /FIXED:NO /FORCE:MULTIPLE"
|
||||||
AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
|
AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
|
||||||
OutputFile="../StepManiaXbox-debug.exe"
|
OutputFile="../StepManiaXbox-debug.exe"
|
||||||
LinkIncremental="0"
|
LinkIncremental="0"
|
||||||
SuppressStartupBanner="TRUE"
|
SuppressStartupBanner="TRUE"
|
||||||
IgnoreDefaultLibraryNames="libcd,libcmt"
|
IgnoreDefaultLibraryNames="libcd,libcmt"
|
||||||
GenerateDebugInformation="TRUE"
|
GenerateDebugInformation="TRUE"
|
||||||
ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"/>
|
ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"
|
||||||
|
OptimizeReferences="0"/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
CommandLine="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"/>
|
Description="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"
|
||||||
|
ExcludedFromBuild="TRUE"/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"/>
|
Name="VCPreBuildEventTool"/>
|
||||||
<Tool
|
<Tool
|
||||||
@@ -128,10 +131,13 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
|||||||
cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||||
"/>
|
"/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="XboxDeploymentTool"/>
|
Name="XboxDeploymentTool"
|
||||||
|
ExcludedFromBuild="FALSE"
|
||||||
|
RemotePath="xe:\$(SolutionName)\default.xbe"
|
||||||
|
Progress="TRUE"/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="XboxImageTool"
|
Name="XboxImageTool"
|
||||||
FileName="../default.xbe"
|
FileName="../default-debug.xbe"
|
||||||
StackSize="0x10000"
|
StackSize="0x10000"
|
||||||
IncludeDebugInfo="TRUE"
|
IncludeDebugInfo="TRUE"
|
||||||
LimitAvailableMemoryTo64MB="TRUE"
|
LimitAvailableMemoryTo64MB="TRUE"
|
||||||
@@ -278,6 +284,7 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
|||||||
IncludeDebugInfo="TRUE"
|
IncludeDebugInfo="TRUE"
|
||||||
SuppressStartupBanner="TRUE"
|
SuppressStartupBanner="TRUE"
|
||||||
TitleID=""
|
TitleID=""
|
||||||
|
XboxGameRating="5"
|
||||||
TitleInfo=""
|
TitleInfo=""
|
||||||
TitleName="StepmaniaX"
|
TitleName="StepmaniaX"
|
||||||
TitleImage=""/>
|
TitleImage=""/>
|
||||||
@@ -1414,10 +1421,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
|||||||
RelativePath="archutils\Win32\arch_setup.cpp">
|
RelativePath="archutils\Win32\arch_setup.cpp">
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="archutils\Win32\arch_setup.h">
|
RelativePath=".\archutils\Xbox\arch_setup.h">
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\archutils\Xbox\arch_setup.h">
|
RelativePath="archutils\Win32\arch_setup.h">
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="archutils\Xbox\custom_launch_params.cpp">
|
RelativePath="archutils\Xbox\custom_launch_params.cpp">
|
||||||
|
|||||||
Reference in New Issue
Block a user