diff --git a/stepmania/src/StepManiaXbox.vcproj b/stepmania/src/StepManiaXbox.vcproj
index fededd6e72..7f437338c9 100644
--- a/stepmania/src/StepManiaXbox.vcproj
+++ b/stepmania/src/StepManiaXbox.vcproj
@@ -94,9 +94,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.0/include""
- PreprocessorDefinitions="WIN32,_XBOX,XBOX,_DEBUG,OGG_ONLY,_INC_WINDOWS"
+ PreprocessorDefinitions="WIN32,_XBOX,XBOX,NDEBUG"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
+ PrecompiledHeaderThrough="global.h"
PrecompiledHeaderFile=".\Debug/StepMania.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
@@ -109,17 +110,19 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
Name="VCCustomBuildTool"/>
+ ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"
+ OptimizeReferences="0"/>
+ Description="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"
+ ExcludedFromBuild="TRUE"/>
+ Name="XboxDeploymentTool"
+ ExcludedFromBuild="FALSE"
+ RemotePath="xe:\$(SolutionName)\default.xbe"
+ Progress="TRUE"/>
@@ -1414,10 +1421,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
RelativePath="archutils\Win32\arch_setup.cpp">
+ RelativePath=".\archutils\Xbox\arch_setup.h">
+ RelativePath="archutils\Win32\arch_setup.h">