New approach to the xbox debug version : same as the release version, but with debug symbols. no "sm debug features" activated. pure code debugging :)
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@@ -94,9 +94,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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Optimization="0"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.0/include""
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PreprocessorDefinitions="WIN32,_XBOX,XBOX,_DEBUG,OGG_ONLY,_INC_WINDOWS"
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PreprocessorDefinitions="WIN32,_XBOX,XBOX,NDEBUG"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="global.h"
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PrecompiledHeaderFile=".\Debug/StepMania.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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@@ -109,17 +110,19 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386 /FIXED:NO"
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AdditionalOptions="/MACHINE:I386 /FIXED:NO /FORCE:MULTIPLE"
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AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
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OutputFile="../StepManiaXbox-debug.exe"
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LinkIncremental="0"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libcd,libcmt"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"/>
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ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"
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OptimizeReferences="0"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"/>
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Description="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"
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ExcludedFromBuild="TRUE"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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@@ -128,10 +131,13 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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"/>
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<Tool
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Name="XboxDeploymentTool"/>
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Name="XboxDeploymentTool"
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ExcludedFromBuild="FALSE"
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RemotePath="xe:\$(SolutionName)\default.xbe"
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Progress="TRUE"/>
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<Tool
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Name="XboxImageTool"
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FileName="../default.xbe"
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FileName="../default-debug.xbe"
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StackSize="0x10000"
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IncludeDebugInfo="TRUE"
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LimitAvailableMemoryTo64MB="TRUE"
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@@ -278,6 +284,7 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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IncludeDebugInfo="TRUE"
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SuppressStartupBanner="TRUE"
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TitleID=""
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XboxGameRating="5"
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TitleInfo=""
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TitleName="StepmaniaX"
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TitleImage=""/>
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@@ -1414,10 +1421,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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RelativePath="archutils\Win32\arch_setup.cpp">
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</File>
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<File
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RelativePath="archutils\Win32\arch_setup.h">
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RelativePath=".\archutils\Xbox\arch_setup.h">
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</File>
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<File
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RelativePath=".\archutils\Xbox\arch_setup.h">
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RelativePath="archutils\Win32\arch_setup.h">
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</File>
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<File
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RelativePath="archutils\Xbox\custom_launch_params.cpp">
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