New approach to the xbox debug version : same as the release version, but with debug symbols. no "sm debug features" activated. pure code debugging :)

This commit is contained in:
Renaud Lepage
2005-08-25 19:58:59 +00:00
parent 4b17b13683
commit 4f85b8572e
+15 -8
View File
@@ -94,9 +94,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.0/include""
PreprocessorDefinitions="WIN32,_XBOX,XBOX,_DEBUG,OGG_ONLY,_INC_WINDOWS"
PreprocessorDefinitions="WIN32,_XBOX,XBOX,NDEBUG"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="global.h"
PrecompiledHeaderFile=".\Debug/StepMania.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
@@ -109,17 +110,19 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalOptions="/MACHINE:I386 /FIXED:NO /FORCE:MULTIPLE"
AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
OutputFile="../StepManiaXbox-debug.exe"
LinkIncremental="0"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcd,libcmt"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"/>
ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"
OptimizeReferences="0"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"/>
Description="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"
ExcludedFromBuild="TRUE"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
@@ -128,10 +131,13 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
"/>
<Tool
Name="XboxDeploymentTool"/>
Name="XboxDeploymentTool"
ExcludedFromBuild="FALSE"
RemotePath="xe:\$(SolutionName)\default.xbe"
Progress="TRUE"/>
<Tool
Name="XboxImageTool"
FileName="../default.xbe"
FileName="../default-debug.xbe"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
LimitAvailableMemoryTo64MB="TRUE"
@@ -278,6 +284,7 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
IncludeDebugInfo="TRUE"
SuppressStartupBanner="TRUE"
TitleID=""
XboxGameRating="5"
TitleInfo=""
TitleName="StepmaniaX"
TitleImage=""/>
@@ -1414,10 +1421,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
RelativePath="archutils\Win32\arch_setup.cpp">
</File>
<File
RelativePath="archutils\Win32\arch_setup.h">
RelativePath=".\archutils\Xbox\arch_setup.h">
</File>
<File
RelativePath=".\archutils\Xbox\arch_setup.h">
RelativePath="archutils\Win32\arch_setup.h">
</File>
<File
RelativePath="archutils\Xbox\custom_launch_params.cpp">