Cleanup.
This commit is contained in:
@@ -120,8 +120,8 @@ public:
|
||||
float m_fMusicSampleStartSeconds;
|
||||
float m_fMusicSampleLengthSeconds;
|
||||
enum { DISPLAY_ACTUAL, DISPLAY_SPECIFIED, DISPLAY_RANDOM } m_DisplayBPMType;
|
||||
float m_fSpecifiedBPMMin;
|
||||
float m_fSpecifiedBPMMax; // if a range, then Min != Max
|
||||
float m_fSpecifiedBPMMin;
|
||||
float m_fSpecifiedBPMMax; // if a range, then Min != Max
|
||||
|
||||
RString m_sBannerFile;
|
||||
RString m_sLyricsFile;
|
||||
@@ -147,20 +147,20 @@ public:
|
||||
|
||||
bool Matches(RString sGroup, RString sSong) const;
|
||||
|
||||
TimingData m_Timing;
|
||||
TimingData m_Timing;
|
||||
|
||||
typedef vector<BackgroundChange> VBackgroundChange;
|
||||
typedef vector<BackgroundChange> VBackgroundChange;
|
||||
private:
|
||||
// AutoPtr instead of raw pointer so that the auto gen'd copy constructor works correctly.
|
||||
AutoPtrCopyOnWrite<VBackgroundChange> m_BackgroundChanges[NUM_BackgroundLayer]; // these must be sorted before gameplay
|
||||
AutoPtrCopyOnWrite<VBackgroundChange> m_ForegroundChanges; // this must be sorted before gameplay
|
||||
public:
|
||||
const vector<BackgroundChange> &GetBackgroundChanges( BackgroundLayer bl ) const;
|
||||
vector<BackgroundChange> &GetBackgroundChanges( BackgroundLayer bl );
|
||||
vector<BackgroundChange> &GetBackgroundChanges( BackgroundLayer bl );
|
||||
const vector<BackgroundChange> &GetForegroundChanges() const;
|
||||
vector<BackgroundChange> &GetForegroundChanges();
|
||||
vector<BackgroundChange> &GetForegroundChanges();
|
||||
|
||||
vector<LyricSegment> m_LyricSegments; // this must be sorted before gameplay
|
||||
vector<LyricSegment> m_LyricSegments; // this must be sorted before gameplay
|
||||
|
||||
void AddBPMSegment( const BPMSegment &seg ) { m_Timing.AddBPMSegment( seg ); }
|
||||
void AddStopSegment( const StopSegment &seg ) { m_Timing.AddStopSegment( seg ); }
|
||||
|
||||
Reference in New Issue
Block a user