From 495bd4327648dfa202b69c967504d6476a859243 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 11 Jun 2003 23:03:23 +0000 Subject: [PATCH] stop sample music when entering play or record mode --- stepmania/src/ScreenEdit.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index afb844ed7b..becfea8244 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -1455,6 +1455,8 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, int* iAnswers ) { ASSERT( m_NoteFieldEdit.m_fBeginMarker!=-1 && m_NoteFieldEdit.m_fEndMarker!=-1 ); + SOUNDMAN->PlayMusic(""); + m_EditMode = MODE_PLAYING; m_Player.Load( PLAYER_1, (NoteData*)&m_NoteFieldEdit, NULL, NULL, NULL, NULL ); @@ -1476,6 +1478,8 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, int* iAnswers ) { ASSERT( m_NoteFieldEdit.m_fBeginMarker!=-1 && m_NoteFieldEdit.m_fEndMarker!=-1 ); + SOUNDMAN->PlayMusic(""); + m_EditMode = MODE_RECORDING; // initialize m_NoteFieldRecord