remove: SWME handles this
This commit is contained in:
@@ -124,17 +124,6 @@ void ScreenSetTime::Input( const DeviceInput& DeviceI, const InputEventType type
|
||||
Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default handler
|
||||
}
|
||||
|
||||
void ScreenSetTime::HandleScreenMessage( const ScreenMessage SM )
|
||||
{
|
||||
switch( SM )
|
||||
{
|
||||
case SM_GoToNextScreen:
|
||||
case SM_GoToPrevScreen:
|
||||
SCREENMAN->SetNewScreen( "ScreenOptionsMenu" );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenSetTime::ChangeValue( int iDirection )
|
||||
{
|
||||
time_t iNow = time(NULL);
|
||||
|
||||
Reference in New Issue
Block a user