diff --git a/stepmania/src/ScreenSetTime.cpp b/stepmania/src/ScreenSetTime.cpp index 136a062732..365b6a8029 100644 --- a/stepmania/src/ScreenSetTime.cpp +++ b/stepmania/src/ScreenSetTime.cpp @@ -124,17 +124,6 @@ void ScreenSetTime::Input( const DeviceInput& DeviceI, const InputEventType type Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default handler } -void ScreenSetTime::HandleScreenMessage( const ScreenMessage SM ) -{ - switch( SM ) - { - case SM_GoToNextScreen: - case SM_GoToPrevScreen: - SCREENMAN->SetNewScreen( "ScreenOptionsMenu" ); - break; - } -} - void ScreenSetTime::ChangeValue( int iDirection ) { time_t iNow = time(NULL); diff --git a/stepmania/src/ScreenSetTime.h b/stepmania/src/ScreenSetTime.h index 63247ba662..e5c8a70b63 100644 --- a/stepmania/src/ScreenSetTime.h +++ b/stepmania/src/ScreenSetTime.h @@ -24,7 +24,6 @@ public: virtual void Update( float fDelta ); virtual void DrawPrimitives(); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); - virtual void HandleScreenMessage( const ScreenMessage SM ); virtual void MenuUp( PlayerNumber pn ); virtual void MenuDown( PlayerNumber pn );