remove: SWME handles this

This commit is contained in:
Glenn Maynard
2005-05-15 23:45:53 +00:00
parent a8e856afa7
commit 46da0226f5
2 changed files with 0 additions and 12 deletions
-11
View File
@@ -124,17 +124,6 @@ void ScreenSetTime::Input( const DeviceInput& DeviceI, const InputEventType type
Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default handler
}
void ScreenSetTime::HandleScreenMessage( const ScreenMessage SM )
{
switch( SM )
{
case SM_GoToNextScreen:
case SM_GoToPrevScreen:
SCREENMAN->SetNewScreen( "ScreenOptionsMenu" );
break;
}
}
void ScreenSetTime::ChangeValue( int iDirection )
{
time_t iNow = time(NULL);
-1
View File
@@ -24,7 +24,6 @@ public:
virtual void Update( float fDelta );
virtual void DrawPrimitives();
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void MenuUp( PlayerNumber pn );
virtual void MenuDown( PlayerNumber pn );