This commit is contained in:
Glenn Maynard
2006-01-19 22:38:30 +00:00
parent 8d427e7a65
commit 466bfb054c
+13 -13
View File
@@ -509,22 +509,22 @@ CString RageDisplay_D3D::TryVideoMode( const VideoModeParams &_p, bool &bNewDevi
ZeroMemory( &g_d3dpp, sizeof(g_d3dpp) );
g_d3dpp.BackBufferWidth = p.width;
g_d3dpp.BackBufferHeight = p.height;
g_d3dpp.BackBufferFormat = FindBackBufferType( p.windowed, p.bpp );
g_d3dpp.BackBufferCount = 1;
g_d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
g_d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
g_d3dpp.BackBufferWidth = p.width;
g_d3dpp.BackBufferHeight = p.height;
g_d3dpp.BackBufferFormat = FindBackBufferType( p.windowed, p.bpp );
g_d3dpp.BackBufferCount = 1;
g_d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
g_d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
#if !defined(XBOX)
g_d3dpp.hDeviceWindow = GraphicsWindow::GetHwnd();
g_d3dpp.hDeviceWindow = GraphicsWindow::GetHwnd();
#else
g_d3dpp.hDeviceWindow = NULL;
g_d3dpp.hDeviceWindow = NULL;
#endif
g_d3dpp.Windowed = p.windowed;
g_d3dpp.EnableAutoDepthStencil = TRUE;
g_d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
g_d3dpp.Windowed = p.windowed;
g_d3dpp.EnableAutoDepthStencil = TRUE;
g_d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
if(p.windowed)
if( p.windowed )
g_d3dpp.FullScreen_PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
else
g_d3dpp.FullScreen_PresentationInterval = p.vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
@@ -549,7 +549,7 @@ CString RageDisplay_D3D::TryVideoMode( const VideoModeParams &_p, bool &bNewDevi
g_d3dpp.FullScreen_RefreshRateInHz = 60;
#endif
g_d3dpp.Flags = 0;
g_d3dpp.Flags = 0;
LOG->Trace( "Present Parameters: %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d",
g_d3dpp.BackBufferWidth, g_d3dpp.BackBufferHeight, g_d3dpp.BackBufferFormat,