better messages

This commit is contained in:
Glenn Maynard
2007-05-04 18:15:26 +00:00
parent 32428900f9
commit 464356151d
3 changed files with 8 additions and 4 deletions
-1
View File
@@ -51,7 +51,6 @@ static const char *MessageIDNames[] = {
"MenuRightP1",
"MenuRightP2",
"MenuSelectionChanged",
"CoinInserted",
"PlayerJoined",
"PlayerUnjoined",
"AutosyncChanged",
-1
View File
@@ -48,7 +48,6 @@ enum MessageID
Message_MenuRightP1,
Message_MenuRightP2,
Message_MenuSelectionChanged,
Message_CoinInserted,
Message_PlayerJoined,
Message_PlayerUnjoined,
Message_AutosyncChanged,
+8 -2
View File
@@ -1190,7 +1190,10 @@ void StepMania::InsertCoin( int iNum, bool bCountInBookkeeping )
GAMESTATE->m_iCoins += iNum;
LOG->Trace("%i coins inserted, %i needed to play", GAMESTATE->m_iCoins, PREFSMAN->m_iCoinsPerCredit.Get() );
SCREENMAN->PlayCoinSound();
MESSAGEMAN->Broadcast( Message_CoinInserted );
Message msg( "CoinInserted" );
msg.SetParam( "Coins", GAMESTATE->m_iCoins );
msg.SetParam( "Inserted", iNum );
MESSAGEMAN->Broadcast( msg );
}
void StepMania::InsertCredit()
@@ -1203,7 +1206,10 @@ void StepMania::ClearCredits()
LOG->Trace("%i coins cleared", GAMESTATE->m_iCoins );
GAMESTATE->m_iCoins = 0;
SCREENMAN->PlayInvalidSound();
MESSAGEMAN->Broadcast( Message_CoinInserted );
Message msg( "CoinInserted" );
msg.SetParam( "Coins", GAMESTATE->m_iCoins );
msg.SetParam( "Clear", true );
MESSAGEMAN->Broadcast( msg );
}
/* Returns true if the key has been handled and should be discarded, false if