Feature Modification: BLINK mode blinks as it does on EZ2

This commit is contained in:
Andrew Livy
2002-09-05 20:08:43 +00:00
parent 53f78e97fa
commit 44c73fe02a
2 changed files with 4 additions and 4 deletions
+3 -3
View File
@@ -373,9 +373,9 @@ ScreenStage::ScreenStage()
for (i=0; i<2; i++) // specify the font file.
{
m_ez2ukm[i].LoadFromFont( THEME->GetPathTo("Fonts","stage") );
m_ez2ukm[i].LoadFromFont( THEME->GetPathTo("Fonts","normal") );
m_ez2ukm[i].TurnShadowOff();
m_stagedesc[i].LoadFromFont( THEME->GetPathTo("Fonts","stage") );
m_stagedesc[i].LoadFromFont( THEME->GetPathTo("Fonts","normal") );
m_stagedesc[i].TurnShadowOff();
}
@@ -489,7 +489,7 @@ ScreenStage::ScreenStage()
// write the stage name
m_stagename.LoadFromFont( THEME->GetPathTo("Fonts","stage") );
m_stagename.LoadFromFont( THEME->GetPathTo("Fonts","normal") );
m_stagename.TurnShadowOff();
m_stagename.SetXY( CENTER_X+400, CENTER_Y-30+element_y_offsets ); // set initial position