cleanup
This commit is contained in:
@@ -47,35 +47,6 @@ CString RageDisplay::PixelFormatToString( PixelFormat pixfmt )
|
||||
// Return true if device was re-created and we need to reload textures.
|
||||
bool RageDisplay::SetVideoMode( VideoModeParams p )
|
||||
{
|
||||
/* Round to the nearest valid fullscreen resolution */
|
||||
/* Don't do this: we might be manually set to a less common resolution,
|
||||
* like 1280x1024 or 640x240, which are occasionally useful. XXX: how
|
||||
* should we do this sanity check? A list of acceptable height/widths,
|
||||
* forcing unknown ones? */
|
||||
/*
|
||||
if( !p.windowed )
|
||||
{
|
||||
if( p.width <= 320 ) p.width = 320;
|
||||
else if( p.width <= 400 ) p.width = 400;
|
||||
else if( p.width <= 512 ) p.width = 512;
|
||||
else if( p.width <= 640 ) p.width = 640;
|
||||
else if( p.width <= 800 ) p.width = 800;
|
||||
else if( p.width <= 1024 ) p.width = 1024;
|
||||
else if( p.width <= 1280 ) p.width = 1280;
|
||||
|
||||
switch( p.width )
|
||||
{
|
||||
case 320: p.height = 240; break;
|
||||
case 400: p.height = 300; break;
|
||||
case 512: p.height = 384; break;
|
||||
case 640: p.height = 480; break;
|
||||
case 800: p.height = 600; break;
|
||||
case 1024: p.height = 768; break;
|
||||
case 1280: p.height = 960; break;
|
||||
default: ASSERT(0);
|
||||
}
|
||||
}
|
||||
*/
|
||||
bool bNeedReloadTextures;
|
||||
|
||||
CString err;
|
||||
|
||||
Reference in New Issue
Block a user