diff --git a/stepmania/src/RageDisplay.cpp b/stepmania/src/RageDisplay.cpp index a86ee9072c..c8a699af8f 100644 --- a/stepmania/src/RageDisplay.cpp +++ b/stepmania/src/RageDisplay.cpp @@ -47,35 +47,6 @@ CString RageDisplay::PixelFormatToString( PixelFormat pixfmt ) // Return true if device was re-created and we need to reload textures. bool RageDisplay::SetVideoMode( VideoModeParams p ) { - /* Round to the nearest valid fullscreen resolution */ - /* Don't do this: we might be manually set to a less common resolution, - * like 1280x1024 or 640x240, which are occasionally useful. XXX: how - * should we do this sanity check? A list of acceptable height/widths, - * forcing unknown ones? */ - /* - if( !p.windowed ) - { - if( p.width <= 320 ) p.width = 320; - else if( p.width <= 400 ) p.width = 400; - else if( p.width <= 512 ) p.width = 512; - else if( p.width <= 640 ) p.width = 640; - else if( p.width <= 800 ) p.width = 800; - else if( p.width <= 1024 ) p.width = 1024; - else if( p.width <= 1280 ) p.width = 1280; - - switch( p.width ) - { - case 320: p.height = 240; break; - case 400: p.height = 300; break; - case 512: p.height = 384; break; - case 640: p.height = 480; break; - case 800: p.height = 600; break; - case 1024: p.height = 768; break; - case 1280: p.height = 960; break; - default: ASSERT(0); - } - } -*/ bool bNeedReloadTextures; CString err;