diff --git a/stepmania/src/StepMania.cpp b/stepmania/src/StepMania.cpp index e9c0d52c9e..1e2349a597 100644 --- a/stepmania/src/StepMania.cpp +++ b/stepmania/src/StepMania.cpp @@ -1446,8 +1446,8 @@ static void HandleInputEvents(float fDeltaTime) // Filter out all NumLock repeat messages /* XXX: Is this still needed? If so, it should probably be done in the * affected input driver. */ - if( DeviceI.device == DEVICE_KEYBOARD && DeviceI.button == KEY_NUMLOCK && type != IET_FIRST_PRESS ) - continue; // skip +// if( DeviceI.device == DEVICE_KEYBOARD && DeviceI.button == KEY_NUMLOCK && type != IET_FIRST_PRESS ) +// continue; // skip if( HandleGlobalInputs(DeviceI, type, GameI, MenuI, StyleI ) ) continue; // skip