diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 340e9c0170..7c5b7d0a1a 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -26,6 +26,7 @@ #include "ArrowEffects.h" #include "Game.h" #include "NetworkSyncManager.h" //used for sending timing offset +#include "DancingCharacters.h" CachedThemeMetricF GRAY_ARROWS_Y_STANDARD ("Player","ReceptorArrowsYStandard"); CachedThemeMetricF GRAY_ARROWS_Y_REVERSE ("Player","ReceptorArrowsYReverse"); diff --git a/stepmania/src/Player.h b/stepmania/src/Player.h index cadf312a91..f5dbbb7253 100644 --- a/stepmania/src/Player.h +++ b/stepmania/src/Player.h @@ -17,7 +17,6 @@ #include "RageTimer.h" #include "ProTimingDisplay.h" #include "RageSound.h" -#include "DancingCharacters.h" #include "AttackDisplay.h" #include "NoteField.h" @@ -82,7 +81,6 @@ protected: AttackDisplay m_AttackDisplay; int m_iDCState; -// DancingCharacters* m_pDancingCharacters; // used to adjust the 2D anims dancing states LifeMeter* m_pLifeMeter; CombinedLifeMeter* m_pCombinedLifeMeter; ScoreDisplay* m_pScoreDisplay; diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index b5ee5234e9..e638fac497 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -39,6 +39,7 @@ #include "PlayerAI.h" // for NUM_SKILL_LEVELS #include "NetworkSyncManager.h" #include "Foreach.h" +#include "DancingCharacters.h" // // Defines diff --git a/stepmania/src/ScreenHowToPlay.cpp b/stepmania/src/ScreenHowToPlay.cpp index ffba6a93eb..065e1f4e1f 100644 --- a/stepmania/src/ScreenHowToPlay.cpp +++ b/stepmania/src/ScreenHowToPlay.cpp @@ -11,6 +11,7 @@ #include "GameManager.h" #include "NotesLoaderSM.h" #include "GameSoundManager.h" +#include "Model.h" #define SECONDS_TO_SHOW THEME->GetMetricF("ScreenHowToPlay","SecondsToShow") #define STEPFILE THEME->GetMetric ("ScreenHowToPlay","Stepfile")