remove ScreenAlbums, ScreenCompany, ScreenIntroMovie, ScreenWarning
This commit is contained in:
@@ -25,15 +25,15 @@ $(srcdir)/libresample/libresample.a:
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cd $(srcdir)/libresample && autoconf && ./configure && make
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Screens = \
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Screen.cpp Screen.h ScreenAlbums.cpp ScreenAlbums.h ScreenAppearanceOptions.cpp ScreenAppearanceOptions.h \
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Screen.cpp Screen.h ScreenAppearanceOptions.cpp ScreenAppearanceOptions.h \
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ScreenAttract.cpp ScreenAttract.h ScreenAutogenOptions.cpp ScreenAutogenOptions.h \
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ScreenBackgroundOptions.cpp ScreenBackgroundOptions.h ScreenCaution.cpp ScreenCaution.h ScreenCompany.h \
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ScreenBackgroundOptions.cpp ScreenBackgroundOptions.h ScreenCaution.cpp ScreenCaution.h \
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ScreenCredits.cpp ScreenCredits.h ScreenDemonstration.cpp ScreenDemonstration.h ScreenDimensions.h ScreenEdit.cpp ScreenEdit.h \
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ScreenEditCoursesMenu.cpp ScreenEditCoursesMenu.h ScreenEditMenu.cpp ScreenEditMenu.h ScreenEvaluation.cpp ScreenEvaluation.h \
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ScreenExit.cpp ScreenExit.h ScreenEz2SelectMusic.cpp ScreenEz2SelectMusic.h ScreenEz2SelectPlayer.cpp ScreenEz2SelectPlayer.h \
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ScreenGameOver.cpp ScreenGameOver.h ScreenGameplay.cpp ScreenGameplay.h ScreenGameplayOptions.cpp ScreenGameplayOptions.h \
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ScreenGraphicOptions.cpp ScreenGraphicOptions.h ScreenHowToPlay.cpp ScreenHowToPlay.h ScreenInputOptions.cpp ScreenInputOptions.h \
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ScreenInstructions.cpp ScreenInstructions.h ScreenIntroMovie.cpp ScreenIntroMovie.h ScreenJukebox.cpp ScreenJukebox.h \
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ScreenInstructions.cpp ScreenInstructions.h ScreenJukebox.cpp ScreenJukebox.h \
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ScreenJukeboxMenu.cpp ScreenJukeboxMenu.h ScreenLogo.cpp ScreenLogo.h ScreenMachineOptions.cpp ScreenMachineOptions.h \
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ScreenMapControllers.cpp ScreenMapControllers.h ScreenMemoryCard.h ScreenMessage.h ScreenMiniMenu.cpp ScreenMiniMenu.h \
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ScreenMusicScroll.cpp ScreenMusicScroll.h ScreenNameEntry.cpp ScreenNameEntry.h ScreenOptions.cpp ScreenOptions.h \
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@@ -46,8 +46,7 @@ ScreenSelectGroup.cpp ScreenSelectGroup.h ScreenSelectMaster.cpp ScreenSelectMas
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ScreenSelectMusic.cpp ScreenSelectMusic.h ScreenSelectStyle.cpp ScreenSelectStyle.h ScreenSongOptions.cpp ScreenSongOptions.h \
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ScreenSoundOptions.cpp ScreenSoundOptions.h ScreenStage.cpp ScreenStage.h ScreenStyleSplash.cpp ScreenStyleSplash.h \
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ScreenTest.cpp ScreenTest.h ScreenTestFonts.cpp ScreenTestFonts.h ScreenTestSound.cpp ScreenTestSound.h \
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ScreenTextEntry.cpp ScreenTextEntry.h ScreenTitleMenu.cpp ScreenTitleMenu.h ScreenUnlock.cpp ScreenUnlock.h \
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ScreenWarning.h
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ScreenTextEntry.cpp ScreenTextEntry.h ScreenTitleMenu.cpp ScreenTitleMenu.h ScreenUnlock.cpp ScreenUnlock.h
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DataStructures = \
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BannerCache.cpp BannerCache.h Character.cpp Character.h CodeDetector.cpp CodeDetector.h Course.cpp Course.h \
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+29
-75
@@ -65,7 +65,7 @@ IntDir=.\../Debug6
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TargetDir=\temp\stepmania
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -82,23 +82,23 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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XBCP=xbecopy.exe
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# ADD BASE XBCP /NOLOGO
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# ADD XBCP /NOLOGO
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XBE=imagebld.exe
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# ADD BASE XBE /nologo /stack:0x10000 /debug
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# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
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LINK32=link.exe
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# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
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# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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CPP=cl.exe
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
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# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
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# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
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XBE=imagebld.exe
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# ADD BASE XBE /nologo /stack:0x10000 /debug
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# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
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XBCP=xbecopy.exe
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# ADD BASE XBCP /NOLOGO
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# ADD XBCP /NOLOGO
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# Begin Special Build Tool
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -138,7 +138,7 @@ IntDir=.\../Release6
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TargetDir=\temp\stepmania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -156,26 +156,26 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
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# PROP Intermediate_Dir "StepMania___Xbox_Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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XBCP=xbecopy.exe
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# ADD BASE XBCP /NOLOGO
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# ADD XBCP /NOLOGO
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XBE=imagebld.exe
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# ADD BASE XBE /nologo /stack:0x10000 /debug
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# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
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CPP=cl.exe
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
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# SUBTRACT CPP /Fr
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe"
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# SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /pdb:"../release6xbox/StepMania.pdb" /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
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# SUBTRACT LINK32 /pdb:none /map /debug
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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CPP=cl.exe
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
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# SUBTRACT CPP /Fr
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XBE=imagebld.exe
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# ADD BASE XBE /nologo /stack:0x10000 /debug
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# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
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XBCP=xbecopy.exe
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# ADD BASE XBCP /NOLOGO
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# ADD XBCP /NOLOGO
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# Begin Special Build Tool
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -3990,25 +3990,6 @@ SOURCE=.\Screen.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenAlbums.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
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!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenAlbums.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenAppearanceOptions.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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@@ -4104,10 +4085,6 @@ SOURCE=.\ScreenCaution.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenCompany.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenCredits.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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@@ -4415,25 +4392,6 @@ SOURCE=.\ScreenInstructions.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenIntroMovie.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
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!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
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!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenIntroMovie.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenJukebox.cpp
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!IF "$(CFG)" == "StepMania - Win32 Debug"
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@@ -5143,10 +5101,6 @@ SOURCE=.\ScreenUnlock.cpp
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SOURCE=.\ScreenUnlock.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenWarning.h
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# End Source File
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# End Group
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# Begin Group "Utils"
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@@ -169,12 +169,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="Screen.h">
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</File>
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<File
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RelativePath="ScreenAlbums.cpp">
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</File>
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<File
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RelativePath="ScreenAlbums.h">
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</File>
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<File
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RelativePath="ScreenAppearanceOptions.cpp">
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</File>
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@@ -205,9 +199,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="ScreenCaution.h">
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</File>
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<File
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RelativePath="ScreenCompany.h">
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</File>
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<File
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RelativePath="ScreenCredits.cpp">
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</File>
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@@ -307,12 +298,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="ScreenInstructions.h">
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</File>
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<File
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RelativePath="ScreenIntroMovie.cpp">
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</File>
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<File
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RelativePath="ScreenIntroMovie.h">
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</File>
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<File
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RelativePath="ScreenJukebox.cpp">
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</File>
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@@ -541,9 +526,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="ScreenUnlock.h">
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</File>
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<File
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RelativePath="ScreenWarning.h">
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</File>
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</Filter>
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<Filter
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Name="Data Structures"
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