diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am index af54ee8c8f..14a9957f2a 100644 --- a/stepmania/src/Makefile.am +++ b/stepmania/src/Makefile.am @@ -25,15 +25,15 @@ $(srcdir)/libresample/libresample.a: cd $(srcdir)/libresample && autoconf && ./configure && make Screens = \ -Screen.cpp Screen.h ScreenAlbums.cpp ScreenAlbums.h ScreenAppearanceOptions.cpp ScreenAppearanceOptions.h \ +Screen.cpp Screen.h ScreenAppearanceOptions.cpp ScreenAppearanceOptions.h \ ScreenAttract.cpp ScreenAttract.h ScreenAutogenOptions.cpp ScreenAutogenOptions.h \ -ScreenBackgroundOptions.cpp ScreenBackgroundOptions.h ScreenCaution.cpp ScreenCaution.h ScreenCompany.h \ +ScreenBackgroundOptions.cpp ScreenBackgroundOptions.h ScreenCaution.cpp ScreenCaution.h \ ScreenCredits.cpp ScreenCredits.h ScreenDemonstration.cpp ScreenDemonstration.h ScreenDimensions.h ScreenEdit.cpp ScreenEdit.h \ ScreenEditCoursesMenu.cpp ScreenEditCoursesMenu.h ScreenEditMenu.cpp ScreenEditMenu.h ScreenEvaluation.cpp ScreenEvaluation.h \ ScreenExit.cpp ScreenExit.h ScreenEz2SelectMusic.cpp ScreenEz2SelectMusic.h ScreenEz2SelectPlayer.cpp ScreenEz2SelectPlayer.h \ ScreenGameOver.cpp ScreenGameOver.h ScreenGameplay.cpp ScreenGameplay.h ScreenGameplayOptions.cpp ScreenGameplayOptions.h \ ScreenGraphicOptions.cpp ScreenGraphicOptions.h ScreenHowToPlay.cpp ScreenHowToPlay.h ScreenInputOptions.cpp ScreenInputOptions.h \ -ScreenInstructions.cpp ScreenInstructions.h ScreenIntroMovie.cpp ScreenIntroMovie.h ScreenJukebox.cpp ScreenJukebox.h \ +ScreenInstructions.cpp ScreenInstructions.h ScreenJukebox.cpp ScreenJukebox.h \ ScreenJukeboxMenu.cpp ScreenJukeboxMenu.h ScreenLogo.cpp ScreenLogo.h ScreenMachineOptions.cpp ScreenMachineOptions.h \ ScreenMapControllers.cpp ScreenMapControllers.h ScreenMemoryCard.h ScreenMessage.h ScreenMiniMenu.cpp ScreenMiniMenu.h \ ScreenMusicScroll.cpp ScreenMusicScroll.h ScreenNameEntry.cpp ScreenNameEntry.h ScreenOptions.cpp ScreenOptions.h \ @@ -46,8 +46,7 @@ ScreenSelectGroup.cpp ScreenSelectGroup.h ScreenSelectMaster.cpp ScreenSelectMas ScreenSelectMusic.cpp ScreenSelectMusic.h ScreenSelectStyle.cpp ScreenSelectStyle.h ScreenSongOptions.cpp ScreenSongOptions.h \ ScreenSoundOptions.cpp ScreenSoundOptions.h ScreenStage.cpp ScreenStage.h ScreenStyleSplash.cpp ScreenStyleSplash.h \ ScreenTest.cpp ScreenTest.h ScreenTestFonts.cpp ScreenTestFonts.h ScreenTestSound.cpp ScreenTestSound.h \ -ScreenTextEntry.cpp ScreenTextEntry.h ScreenTitleMenu.cpp ScreenTitleMenu.h ScreenUnlock.cpp ScreenUnlock.h \ -ScreenWarning.h +ScreenTextEntry.cpp ScreenTextEntry.h ScreenTitleMenu.cpp ScreenTitleMenu.h ScreenUnlock.cpp ScreenUnlock.h DataStructures = \ BannerCache.cpp BannerCache.h Character.cpp Character.h CodeDetector.cpp CodeDetector.h Course.cpp Course.h \ diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp index 10677bb3c2..a74bd4843a 100644 --- a/stepmania/src/StepMania.dsp +++ b/stepmania/src/StepMania.dsp @@ -65,7 +65,7 @@ IntDir=.\../Debug6 TargetDir=\temp\stepmania TargetName=StepMania-debug SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -82,23 +82,23 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -XBCP=xbecopy.exe -# ADD BASE XBCP /NOLOGO -# ADD XBCP /NOLOGO -XBE=imagebld.exe -# ADD BASE XBE /nologo /stack:0x10000 /debug -# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe" -LINK32=link.exe -# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP -# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo CPP=cl.exe # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP +# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP +XBE=imagebld.exe +# ADD BASE XBE /nologo /stack:0x10000 /debug +# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe" +XBCP=xbecopy.exe +# ADD BASE XBCP /NOLOGO +# ADD XBCP /NOLOGO # Begin Special Build Tool -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -138,7 +138,7 @@ IntDir=.\../Release6 TargetDir=\temp\stepmania TargetName=StepMania SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -156,26 +156,26 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania # PROP Intermediate_Dir "StepMania___Xbox_Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -XBCP=xbecopy.exe -# ADD BASE XBCP /NOLOGO -# ADD XBCP /NOLOGO -XBE=imagebld.exe -# ADD BASE XBE /nologo /stack:0x10000 /debug -# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe" +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c +# SUBTRACT CPP /Fr +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe" # SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib # ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /pdb:"../release6xbox/StepMania.pdb" /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF # SUBTRACT LINK32 /pdb:none /map /debug -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c -# SUBTRACT CPP /Fr +XBE=imagebld.exe +# ADD BASE XBE /nologo /stack:0x10000 /debug +# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe" +XBCP=xbecopy.exe +# ADD BASE XBCP /NOLOGO +# ADD XBCP /NOLOGO # Begin Special Build Tool -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -3990,25 +3990,6 @@ SOURCE=.\Screen.h # End Source File # Begin Source File -SOURCE=.\ScreenAlbums.cpp - -!IF "$(CFG)" == "StepMania - Win32 Debug" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Debug" - -!ELSEIF "$(CFG)" == "StepMania - Win32 Release" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\ScreenAlbums.h -# End Source File -# Begin Source File - SOURCE=.\ScreenAppearanceOptions.cpp !IF "$(CFG)" == "StepMania - Win32 Debug" @@ -4104,10 +4085,6 @@ SOURCE=.\ScreenCaution.h # End Source File # Begin Source File -SOURCE=.\ScreenCompany.h -# End Source File -# Begin Source File - SOURCE=.\ScreenCredits.cpp !IF "$(CFG)" == "StepMania - Win32 Debug" @@ -4415,25 +4392,6 @@ SOURCE=.\ScreenInstructions.h # End Source File # Begin Source File -SOURCE=.\ScreenIntroMovie.cpp - -!IF "$(CFG)" == "StepMania - Win32 Debug" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Debug" - -!ELSEIF "$(CFG)" == "StepMania - Win32 Release" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\ScreenIntroMovie.h -# End Source File -# Begin Source File - SOURCE=.\ScreenJukebox.cpp !IF "$(CFG)" == "StepMania - Win32 Debug" @@ -5143,10 +5101,6 @@ SOURCE=.\ScreenUnlock.cpp SOURCE=.\ScreenUnlock.h # End Source File -# Begin Source File - -SOURCE=.\ScreenWarning.h -# End Source File # End Group # Begin Group "Utils" diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj index ad27d7c5c6..5e3f6c96d6 100644 --- a/stepmania/src/StepMania.vcproj +++ b/stepmania/src/StepMania.vcproj @@ -169,12 +169,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\ - - - - @@ -205,9 +199,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\ - - @@ -307,12 +298,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\ - - - - @@ -541,9 +526,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\ - -