Clean up links; add new stuff.

This commit is contained in:
Glenn Maynard
2002-11-17 09:08:21 +00:00
parent 77ec492209
commit 32ca9a22c2
+67 -7
View File
@@ -53,14 +53,14 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"../StepMania-StackTrace.bsc" # ADD BSC32 /nologo /o"../StepMania-StackTrace.bsc"
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 $(intdir)\verstub.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"../release6/StepMania.pdb" /map /debug /machine:I386 # ADD LINK32 $(intdir)\verstub.obj kernel32.lib gdi32.lib shell32.lib user32.lib advapi32.lib /nologo /subsystem:windows /pdb:"../release6/StepMania.pdb" /map /debug /machine:I386
# SUBTRACT LINK32 /pdb:none # SUBTRACT LINK32 /verbose /pdb:none
# Begin Special Build Tool # Begin Special Build Tool
IntDir=.\../Release6 IntDir=.\../Release6
TargetDir=\stepmania\stepmania TargetDir=\temp\stepmania
TargetName=StepMania TargetName=StepMania
SOURCE="$(InputPath)" SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool # End Special Build Tool
@@ -88,14 +88,14 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 $(intdir)\verstub.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:I386 /out:"../StepMania-debug.exe" # ADD LINK32 $(intdir)\verstub.obj kernel32.lib gdi32.lib shell32.lib user32.lib advapi32.lib /nologo /subsystem:windows /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:I386 /out:"../StepMania-debug.exe"
# SUBTRACT LINK32 /profile /pdb:none /incremental:no /nodefaultlib # SUBTRACT LINK32 /profile /pdb:none /incremental:no /nodefaultlib
# Begin Special Build Tool # Begin Special Build Tool
IntDir=.\../Debug6 IntDir=.\../Debug6
TargetDir=\stepmania\stepmania TargetDir=\temp\stepmania
TargetName=StepMania-debug TargetName=StepMania-debug
SOURCE="$(InputPath)" SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool # End Special Build Tool
@@ -509,6 +509,54 @@ SOURCE=.\MsdFile.h
# Begin Group "System" # Begin Group "System"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Group "default"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\arch\default\arch.h
# End Source File
# Begin Source File
SOURCE=.\arch\default\LoadingWindow_SDL.cpp
# End Source File
# Begin Source File
SOURCE=.\arch\default\LoadingWindow_SDL.h
# End Source File
# End Group
# Begin Group "Win32"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\arch\Win32\arch.h
# End Source File
# Begin Source File
SOURCE=.\arch\Win32\LoadingWindow_Win32.cpp
# End Source File
# Begin Source File
SOURCE=.\arch\Win32\LoadingWindow_Win32.h
# End Source File
# End Group
# Begin Group "arch"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\arch\arch.cpp
# End Source File
# Begin Source File
SOURCE=.\arch\arch.h
# End Source File
# Begin Source File
SOURCE=.\arch\LoadingWindow.h
# End Source File
# End Group
# Begin Source File # Begin Source File
SOURCE=.\resource.h SOURCE=.\resource.h
@@ -554,6 +602,10 @@ SOURCE=.\StepMania.ICO
SOURCE=.\StepMania.RC SOURCE=.\StepMania.RC
# End Source File # End Source File
# Begin Source File
SOURCE=.\StepMania.xpm
# End Source File
# End Group # End Group
# Begin Group "Transitions" # Begin Group "Transitions"
@@ -656,6 +708,14 @@ SOURCE=.\Quad.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\Sample3dObject.cpp
# End Source File
# Begin Source File
SOURCE=.\Sample3dObject.h
# End Source File
# Begin Source File
SOURCE=.\Sprite.cpp SOURCE=.\Sprite.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File