diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp index f0385d9f42..685444275c 100644 --- a/stepmania/src/StepMania.dsp +++ b/stepmania/src/StepMania.dsp @@ -53,14 +53,14 @@ BSC32=bscmake.exe # ADD BSC32 /nologo /o"../StepMania-StackTrace.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 $(intdir)\verstub.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"../release6/StepMania.pdb" /map /debug /machine:I386 -# SUBTRACT LINK32 /pdb:none +# ADD LINK32 $(intdir)\verstub.obj kernel32.lib gdi32.lib shell32.lib user32.lib advapi32.lib /nologo /subsystem:windows /pdb:"../release6/StepMania.pdb" /map /debug /machine:I386 +# SUBTRACT LINK32 /verbose /pdb:none # Begin Special Build Tool IntDir=.\../Release6 -TargetDir=\stepmania\stepmania +TargetDir=\temp\stepmania TargetName=StepMania SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -88,14 +88,14 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# ADD LINK32 $(intdir)\verstub.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:I386 /out:"../StepMania-debug.exe" +# ADD LINK32 $(intdir)\verstub.obj kernel32.lib gdi32.lib shell32.lib user32.lib advapi32.lib /nologo /subsystem:windows /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:I386 /out:"../StepMania-debug.exe" # SUBTRACT LINK32 /profile /pdb:none /incremental:no /nodefaultlib # Begin Special Build Tool IntDir=.\../Debug6 -TargetDir=\stepmania\stepmania +TargetDir=\temp\stepmania TargetName=StepMania-debug SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -509,6 +509,54 @@ SOURCE=.\MsdFile.h # Begin Group "System" # PROP Default_Filter "" +# Begin Group "default" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\arch\default\arch.h +# End Source File +# Begin Source File + +SOURCE=.\arch\default\LoadingWindow_SDL.cpp +# End Source File +# Begin Source File + +SOURCE=.\arch\default\LoadingWindow_SDL.h +# End Source File +# End Group +# Begin Group "Win32" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\arch\Win32\arch.h +# End Source File +# Begin Source File + +SOURCE=.\arch\Win32\LoadingWindow_Win32.cpp +# End Source File +# Begin Source File + +SOURCE=.\arch\Win32\LoadingWindow_Win32.h +# End Source File +# End Group +# Begin Group "arch" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\arch\arch.cpp +# End Source File +# Begin Source File + +SOURCE=.\arch\arch.h +# End Source File +# Begin Source File + +SOURCE=.\arch\LoadingWindow.h +# End Source File +# End Group # Begin Source File SOURCE=.\resource.h @@ -554,6 +602,10 @@ SOURCE=.\StepMania.ICO SOURCE=.\StepMania.RC # End Source File +# Begin Source File + +SOURCE=.\StepMania.xpm +# End Source File # End Group # Begin Group "Transitions" @@ -656,6 +708,14 @@ SOURCE=.\Quad.h # End Source File # Begin Source File +SOURCE=.\Sample3dObject.cpp +# End Source File +# Begin Source File + +SOURCE=.\Sample3dObject.h +# End Source File +# Begin Source File + SOURCE=.\Sprite.cpp # End Source File # Begin Source File