diff --git a/Themes/default/BGAnimations/ScreenGameOver underlay/default.lua b/Themes/default/BGAnimations/ScreenGameOver underlay/default.lua index 4cfaedad3c..689915f69a 100644 --- a/Themes/default/BGAnimations/ScreenGameOver underlay/default.lua +++ b/Themes/default/BGAnimations/ScreenGameOver underlay/default.lua @@ -1,11 +1,10 @@ return Def.ActorFrame { - InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); - LoadFont("Common Normal") .. { - Text=ScreenString("GAME OVER"); - InitCommand=cmd(y,-4;shadowlength,1;diffuse,Color("Red")); - }; - LoadFont("Common Normal") .. { - Text=ScreenString("Play again soon!"); - InitCommand=cmd(y,16;shadowlength,1;zoom,0.5;); - }; -}; \ No newline at end of file + InitCommand=cmd(Center), + LoadActor(THEME:GetPathG("ScreenGameOver","gameover"))..{ + InitCommand=cmd(y,-16;shadowlength,2) + }, + LoadFont("Common Normal")..{ + Text=ScreenString("Play again soon!"), + InitCommand=cmd(y,36;shadowlength,1) + } +} diff --git a/Themes/default/Graphics/ScreenGameOver gameover.png b/Themes/default/Graphics/ScreenGameOver gameover.png new file mode 100644 index 0000000000..0077fea369 Binary files /dev/null and b/Themes/default/Graphics/ScreenGameOver gameover.png differ diff --git a/_assets/Themes/default/~res/ScreenGameOver gameover.psd b/_assets/Themes/default/~res/ScreenGameOver gameover.psd new file mode 100644 index 0000000000..c05ce8d829 Binary files /dev/null and b/_assets/Themes/default/~res/ScreenGameOver gameover.psd differ