difficulty frame in xml

This commit is contained in:
Glenn Maynard
2006-08-16 21:05:24 +00:00
parent 898ccd3c47
commit 3003340331
4 changed files with 0 additions and 9 deletions
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-8
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@@ -165,11 +165,6 @@ void ScreenSelectMusic::Init()
FOREACH_HumanPlayer( p )
{
m_sprDifficultyFrame[p].SetName( ssprintf("DifficultyFrameP%d",p+1) );
m_sprDifficultyFrame[p].Load( THEME->GetPathG(m_sName,ssprintf("difficulty frame p%d",p+1)) );
SET_XY( m_sprDifficultyFrame[p] );
this->AddChild( &m_sprDifficultyFrame[p] );
m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) );
m_DifficultyIcon[p].Load( THEME->GetPathG(m_sName,ssprintf("difficulty icons 1x%d",NUM_Difficulty)) );
SET_XY( m_DifficultyIcon[p] );
@@ -278,7 +273,6 @@ void ScreenSelectMusic::TweenSongPartsOnScreen()
{
FOREACH_HumanPlayer( p )
{
ON_COMMAND( m_sprDifficultyFrame[p] );
ON_COMMAND( m_sprMeterFrame[p] );
ON_COMMAND( m_DifficultyIcon[p] );
}
@@ -292,7 +286,6 @@ void ScreenSelectMusic::TweenSongPartsOffScreen()
{
FOREACH_HumanPlayer( p )
{
OFF_COMMAND( m_sprDifficultyFrame[p] );
OFF_COMMAND( m_sprMeterFrame[p] );
OFF_COMMAND( m_DifficultyIcon[p] );
}
@@ -305,7 +298,6 @@ void ScreenSelectMusic::SkipSongPartTweens()
FOREACH_HumanPlayer( p )
{
m_sprDifficultyFrame[p].FinishTweening();
m_sprMeterFrame[p].FinishTweening();
m_DifficultyIcon[p].FinishTweening();
}
-1
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@@ -88,7 +88,6 @@ protected:
FadingBanner m_Banner;
Sprite m_sprCDTitleFront, m_sprCDTitleBack;
Sprite m_sprDifficultyFrame[NUM_PLAYERS];
DifficultyIcon m_DifficultyIcon[NUM_PLAYERS];
GrooveRadar m_GrooveRadar;
BitmapText m_textNumSongs;