From 3003340331285d59ee9ea704ce19e30e38052162 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 16 Aug 2006 21:05:24 +0000 Subject: [PATCH] difficulty frame in xml --- .../_difficulty frame p1.png | Bin 0 -> 1146 bytes .../_difficulty frame p2.png | Bin 0 -> 1124 bytes stepmania/src/ScreenSelectMusic.cpp | 8 -------- stepmania/src/ScreenSelectMusic.h | 1 - 4 files changed, 9 deletions(-) create mode 100644 stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/_difficulty frame p1.png create mode 100644 stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/_difficulty frame p2.png diff --git a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/_difficulty frame p1.png b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/_difficulty frame p1.png new file mode 100644 index 0000000000000000000000000000000000000000..6a43d30f9ac30feff712b058d551f7543fe7c745 GIT binary patch literal 1146 zcmV-=1cm#FP)GOFmH}AckD|+FFJkR~%HSRs<-oyR8 zcFwu?Ip>3?I|w;Fgw1CO`_B`i7YR*F!yuvd0wH{#5E(R|IXd#}RUAt($MkwPA(dmC z_7&m57~z302(Urq4?OoR;k9lGz0*fVUO!R6k3@V-D^3%ocM-kP`Tr-4$>3*Q&di0EPH3I2KQNzQsM>PDp7dW0FC{4bsFImp1=na_lDa_kF@mlaXhi&_a~l zM#kbU3cblAD(jS5o^NsdPk^Jtgd=|vmLJ!L=yjfRZiqyK1%|i`D*TI!UI*%aC)Dty zuq>t*^;dYpyGqkm zmY3N$PU4o->yJy`_=wAhBnIOk&nYfFoH&e8o>Sbb2NH`h$a9KI+n0Fwl;;$;s4_9} zAfGh-Yvf+59odul{AUkwsq6K_l4F-7$M!m_%)))0Q1(5cdcZ^6 zoOSv!B}FYn>h4CI)sAdt@urqq+*51y#Vy2LrW&f&b%OZemxN1PpII^cZGCZzQ)y@B2-`d4 z*MsdRS7ZpBsbs|GxDTR)Cszg7DdG+6ZH9aRyH-aU{s0dA5<*$0fvucVR#Z#aP|azY zD-wq%R^EP|zn4&0WA!$}-rH^^7D}pD^*|DTwA z7$sJTSz?!-wuSTSc6?*-h*Ycq9~}m#v4WS1B~K3AC6jpAngV4~+|*!-6r?d7vEq|h zC1#0T9I%Vga)5!xYvz1+@K>4hfIZ#7&hNn86#Q`vl(uV$-)yCS0rC{q7skcz>% M07*qoM6N<$f=EU+i2wiq literal 0 HcmV?d00001 diff --git a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/_difficulty frame p2.png b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/_difficulty frame p2.png new file mode 100644 index 0000000000000000000000000000000000000000..9a6cfbf4c349cc40fe85b05141051d1f38ca0f89 GIT binary patch literal 1124 zcmV-q1e^PbP)yvT)6~tj)?SD#Md?ZzD_BsZvlS_blvY{11EhdJsMja0PG6bruIGarLOXsMDyv{FS@>-S zuWjQUfZGJW1Az}x^2C>JLaqeGiu&gZ54=_#cfZQzTMYp7e?wb21!e*Ewk`Iy9rku? zDLeoos>5IgplP5*@AD<_+K?~X9DBh5*5`m5K)bLD>;jwc(^*UYvE}#yb|9f}wfE^m zTrB|FU+H=G;k>yXtg()$;$@a$KR%%GU;>mV#=!P&DD_Y;a?`XRrx(RxR)E zdrntiivX6d0RgG1mKt?tfg6K{7DMv`s9a4~(xPhnVCemy&AHHi`!0_5PWqA-l`Fsx z{u5k6w9Dy50}ufOGBI32v`gtm8&~GsXm2kb+7!5iXm2eh+61_SXcqy&!j?G`+MA1; zv@viA(Jm}@(uUv?qS;x}2H+B+y`Cj44wnS&)eLPEE`J1$JOkyEAY8cjgXKNA-$y%_ zp-oPlS%l6*`2DWswjMcMU!kqMl8tFo;FiGe!k=4Kx7F+=?byp%(jGsn{`Cu9yXka% zY*)aEvl-gs;r8$2cMs_J*c~5ES{Yg*xWGNY6<8e~x*|hM3?~Bc1Ws3gC$h;PF`OTO zE7aKb{F!*-u73{B_oKg5eM7yDYm3@zA1(k~h!;ou0-Q}4w_vS>=O!&?Ya1%LwGYzV zRi%OxLA;wrXxb2t+!#GS_w$mXFPKz& zW4!+ncmcFMc+|yu(7}1w#csN4PnZ|((vcjVt*EnBw1qY7g_Lqo&ckw%`bv@NbDzpa zY;rKe)Bz1cXT4xzm2x<3Pks6K!<{-QcS8%uu?TJ{N4=b<`r>DOu-J2)p#g>x*EKcf qEt#x$MSow|@N}G(I(KWfoB9`h{CUK-3(U0u0000GetPathG(m_sName,ssprintf("difficulty frame p%d",p+1)) ); - SET_XY( m_sprDifficultyFrame[p] ); - this->AddChild( &m_sprDifficultyFrame[p] ); - m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) ); m_DifficultyIcon[p].Load( THEME->GetPathG(m_sName,ssprintf("difficulty icons 1x%d",NUM_Difficulty)) ); SET_XY( m_DifficultyIcon[p] ); @@ -278,7 +273,6 @@ void ScreenSelectMusic::TweenSongPartsOnScreen() { FOREACH_HumanPlayer( p ) { - ON_COMMAND( m_sprDifficultyFrame[p] ); ON_COMMAND( m_sprMeterFrame[p] ); ON_COMMAND( m_DifficultyIcon[p] ); } @@ -292,7 +286,6 @@ void ScreenSelectMusic::TweenSongPartsOffScreen() { FOREACH_HumanPlayer( p ) { - OFF_COMMAND( m_sprDifficultyFrame[p] ); OFF_COMMAND( m_sprMeterFrame[p] ); OFF_COMMAND( m_DifficultyIcon[p] ); } @@ -305,7 +298,6 @@ void ScreenSelectMusic::SkipSongPartTweens() FOREACH_HumanPlayer( p ) { - m_sprDifficultyFrame[p].FinishTweening(); m_sprMeterFrame[p].FinishTweening(); m_DifficultyIcon[p].FinishTweening(); } diff --git a/stepmania/src/ScreenSelectMusic.h b/stepmania/src/ScreenSelectMusic.h index 95e464990a..13d00d357d 100644 --- a/stepmania/src/ScreenSelectMusic.h +++ b/stepmania/src/ScreenSelectMusic.h @@ -88,7 +88,6 @@ protected: FadingBanner m_Banner; Sprite m_sprCDTitleFront, m_sprCDTitleBack; - Sprite m_sprDifficultyFrame[NUM_PLAYERS]; DifficultyIcon m_DifficultyIcon[NUM_PLAYERS]; GrooveRadar m_GrooveRadar; BitmapText m_textNumSongs;